((UCoS))lo3-Meady
CLEARANCE-1 (Provisional)
*burp*
It's pissin down with Mead
Posts: 981
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Post by ((UCoS))lo3-Meady on Jan 31, 2006 0:14:43 GMT 10
There's a hero if you look inside your heart. You don't have to be afraid of what you are. There's an answer if you reach into your soul and the sorrow that you know will melt away.
And then a hero comes along with the strength to carry on and you cast your fears aside and you know you can survive.
So, when you feel like hope is gone look inside you and be strong and you'll finally see the truth that a hero lies in you.
It's a long road when you face the world alone. No one reaches out a hand for you to hold. You can find love if you search within yourself and the emptiness you felt will disappear.
And then a hero comes along with the strength to carry on and you cast your fears aside and you know you can survive.
So, when you feel like hope is gone look inside you and be strong and you'll finally see the truth that a hero lies in you.
Lord knows dreams are hard to follow, But don't let anyone tear them away. Hold on, there will be tommorow.
in time you'll find the way.
And then a hero comes along with the strength to carry on and you cast your fears aside and you know you can survive.
So, when you feel like hope is gone look inside you and be strong and you'll finally see the truth that a hero lies in you.
that a hero lies in youuuuuuuuuu.
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((UCoS))lo3-Meady
CLEARANCE-1 (Provisional)
*burp*
It's pissin down with Mead
Posts: 981
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Post by ((UCoS))lo3-Meady on Jan 31, 2006 0:15:20 GMT 10
oo oo, oo oo, oo oo Ah…
[Jermaine Dupree] Everybody just, everybody just Bounce, bounce
(Check it out) Oo oo, oo oo, oo oo Ah…
[Jermaine Dupree] Everybody just, everybody just Bounce, bounce
[Chorus:] I gotta shake it off Cos’ the lovin’ ain’t the same And you keep on playin’ games Like you know I’m here to stay I gotta shake, shake it off Just like a calgon commercial I really got get up outta here An’ go some where I gotta shake it off Gotta make that move find somebody who Appreciates all the love I give Boy I gotta shake, shake it off Gotta do what’s best for me (uh-huh) baby and that means I gotta Shake *you* off
By the time you’ve got this message It’s gonna be too late (uh) So don’t bother pagin’ me Cos’ I’ll be on my way (what you doin') Grab all my diamonds and clothes Just ask your mama she knows Your gonna miss me baby hate to say I told you so When ***At first I didn’t know but now it’s clear* to me You would cheat with all ya’ freaks And lie compulsively So pack up my Louis Vitton Jump in a ride took off You’ll never ever find a girl who loves you more than me
[Chorus:] I gotta shake it off Cos’ the lovin’ ain’t the same And you keep on playin’ games Like you know I’m here to stay I gotta shake, shake it off Just like a calgon commercial I really got get up outta here An’ go some where I gotta shake it off Gotta make that move (uh-huh) find somebody who Appreciates all the love I give Boy I gotta shake, shake it off Gotta do what’s best for me baby and that means I gotta Shake you** off
Shake, shake, shake, shake, shake Shake it off Shake, shake, shake, shake, shake I gotta Shake it off Shake, shake, shake, shake, shake Shake it off (ooh…) Shake, shake, shake, shake, shake Shake it off
I’ve found out about a gang Of ya’ dirty little deeds With this one and that one By the pool on the beach in the street Heard ya’ll was… Hold up my phones breakin’up I’mma hang up and call the machine right back I gotta get this off**, of mind You wasn’t worth my time I’m leavin’ you behind (yeah…) Cos’ I need a real love my life Save this recording because I’m never coming back home (uh-huh) Baby I’m gone (gone)
[Chorus:] Don’t you know I gotta Shake it off Cos’ the lovin’ ain’t the same And you keep on playin’ games Like you know I’m here to stay I gotta shake, shake it off Just like a calgon commercial I really got get up outta here An’ go some where (I…) I gotta shake it off Gotta make that move An’ find somebody who Appreciates all the love I give Boy I gotta shake, shake it off Gotta do what’s best for me baby and that means I gotta Shake you** off
Shake, shake, shake, shake, shake Shake it off (ooh…) Shake, shake, shake, shake, shake I gotta Shake it off Shake, shake, shake, shake, shake Shake it off (ooh…) Shake, shake, shake, shake, shake Shake it off
[Chorus:] (I just gotta shake it off) I gotta Shake it off Cos’ the lovin’ ain’t the same And you keep on playin’ games (oh) Like you know I’m here to stay I gotta shake, shake it off (ooh I gotta ooh, eee…) Just like a calgon commercial I really got get up outta here (I gotta go some where) An’ go some where I gotta shake it off Gotta make that move find somebody who… Appreciates all the love I give Boy I gotta shake, shake it off Gotta do what’s best for me baby and that means I gotta Shake it off (Shake it off)
I gotta shake it off
oo ooo oooo
[Jermaine Dupree] Everybody just, everybody just Bounce, bounce
Ah… (Shake it off) Ah…
[Fade:]
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((UCoS))lo3-Meady
CLEARANCE-1 (Provisional)
*burp*
It's pissin down with Mead
Posts: 981
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Post by ((UCoS))lo3-Meady on Jan 31, 2006 0:15:51 GMT 10
When you get caught in the rain With nowhere to run When you’re distraught And in pain without anyone When you keep crying out to be SAVED but nobody comes And you feel so far away That you just can’t find your way home You can get there alone, it’s ok Once you say
I can make it through the rain I can stand up once again On my own and I know That I’m strong enough to mend And every time I feel afraid I hold tighter to my faith And I live one more day And I make it through the rain
And if you keep falling down Don’t you dare give in You will arise safe and sound So keep pressing on steadfastly And you’ll find what you need to prevail Once you say
I can make it through the rain I can stand up once again On my own and I know That I’m strong enough to mend And every time I feel afraid I hold tighter to my faith And I live one more day And I make it through the rain
And when the wind blows And shadows grow close Don’t be afraid There’s nothing you can’t face And should they tell you You’ll never pull through Don’t hesitate Stand tall and say
I can make it through the rain I can stand up once again On my own and I know That I’m strong enough to mend And every time I feel afraid I hold tighter to my faith And I live one more day And I make it through the rain
I can make it through the rain Can stand up once again And I'll live one more day, and I I can make it through the rain Oh yes you can You’re gonna make it through the rain
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((UCoS))lo3-Meady
CLEARANCE-1 (Provisional)
*burp*
It's pissin down with Mead
Posts: 981
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Post by ((UCoS))lo3-Meady on Jan 31, 2006 0:16:32 GMT 10
Verse 1 ohh ohh ohh ohh ohh ohh ohh ohh ohh ohh ohh ohh ohh sweet love yeah [yeah] I didn’t mean it when I said I didn’t love you so I should have held on tight I never should have let you go I didn’t know nothing, I was STUPID I WAS FOOLISH I was lying to myself I couldn't have fathomed I would ever be without your love never imagined I’d be sitting Here beside myself Cause I didn’t know you Cause I didn’t know me But if I knew everything I never felt
Pre-Chorus 1 The feeling that I’m feeling Now that I don’t hear your voice Or even touch and kiss your lips Cause I don’t have a choice Or what I wouldn’t give To have you lying by my side Right here cause baby
Chorus 1 When you left I lost a part of me It’s still so hard to believe Come back baby please cause We belong together Who else am I gonna lean on when times get rough Who’s gonna talk to me on the phone Till the sun comes up Who’s gonna take your place When there aint nobody better Oh baby baby We belong together
Verse 2 I can’t sleep at night When you are on my mind Bobby Womack’s on the radio Singing to me “If You Think You’re Lonely Now” Wait a minute this is too deep [too deep] I gotta change the station So I turn the dial tryin’ to catch a break And then I hear Babyface “I Only Think Of You” and it's breakin’ my heart I’m tryin’ to keep it together but I’m falling apart
Pre-Chorus 2 I’m feeling all out of my element Throwing things,Cryin tryin To figure out where the hell I went wrong The pain reflected in this song Ain’t even half of what I’m feeling inside I need you, need you back in my life baby
Chorus 2 When you left I lost a part of me It's still so hard to believe Come back baby please cause We belong together Who else am I gonna lean on when times get rough Who's gonna talk to me on the phone Till the sun comes up Who's gonna take your place When there aint nobody better Oh baby baby We belong together baby
Outro When you left I lost a part of me It’s still so hard to believe Come back baby please cause We belong together Who am I gonna lean on when times get rough Who’s gonna talk to me till the sun comes up Who’s gonna take your place There ain’t nobody better Oh baby baby We belong together
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((UCoS))lo3-Meady
CLEARANCE-1 (Provisional)
*burp*
It's pissin down with Mead
Posts: 981
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Post by ((UCoS))lo3-Meady on Jan 31, 2006 0:17:11 GMT 10
I came to have a party Open off that Bacardi Feeling so hot tamale Boy I know you're watching me So what's it gonna be Purple taking me higher I'm lifted and I like it Boy you got me inspired Baby come and get it If you're really feeling me
Cause it's my night No stress no fights I'm leavin' it all behind No tears no time to cry Just making the most of life
Everybody is livin' it up All the fellas keep lookin' at us Cause me and my girls On the floor like what While the DJ keeps on spinnin' the cut It's like that y'all (that y'all) That y'all (that y'all) It's like that a a that A like that y'all (that y'all)
You like this and you know it Caution, it's so explosive Them chickens is ash and I'm lotion Baby come and get it Let me give you what you need It's a special occasion Mimi's emancipation A cause for celebration I ain't gonna let Nobody's drama bother me
Cause it's my night No stress no fights I'm leavin' it all behind No tears no time to cry Just making the most of life
Everybody is livin' it up All the fellas keep lookin' at us Cause me and my girls On the floor like what While the DJ keeps on spinnin' the cut It's like that y'all (that y'all) That y'all (that y'all) It's like that a a that A like that y'all (that y'all)
Cause it's my night No stress no fights I'm leavin' it all behind No tears no time to cry Just making the most of life
Everybody is livin' it up All the fellas keep lookin' at us Cause me and my girls On the floor like what While the DJ keeps on spinnin' the cut It's like that y'all (that y'all) That y'all (that y'all) It's like that a a that A like that y'all (that y'all)
This is my night ...
[F.Joe] Let's go now (what), let's go now (what) Here we go now (what), here we go now (what) Let's go now (what), let's go now (what) Here we go now (what), here we go now (what)
[Mariah & Fat Man Scoop] Let's go now (what), let's go now (what) Here we go now (what), here we go now (what) Let's go now (what), let's go now (what) Here we go now (what), here we go now (what)
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((UCoS))lo3-Meady
CLEARANCE-1 (Provisional)
*burp*
It's pissin down with Mead
Posts: 981
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Post by ((UCoS))lo3-Meady on Jan 31, 2006 0:17:36 GMT 10
I got myself a lover Who knows what I like When he invites me over I come every time And when my sugar daddy Takes me for a ride Whatever way we go it’s Delirium time He’s all mine And his lovin’ makes me high Like a taste of ecstasy All I need is him to be my loverboy Loverboy c’mon and love me Give me more, touch me and touch me I enjoy the way you rock me All night long Loverboy c’mon and take me Only you know how to make me Shudder with anticipation All night long I got myself a lover And he’s so sublime It’s quite a bit of heaven To feel him inside Cause when my sugar daddy Takes me for a ride Whatever way we go It’s delirium time I get weak When his candy kisses sweetly Caress my whole body All I need is him to be My loverboy Chorus Repeat
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((UCoS))lo3-Meady
CLEARANCE-1 (Provisional)
*burp*
It's pissin down with Mead
Posts: 981
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Post by ((UCoS))lo3-Meady on Jan 31, 2006 0:18:31 GMT 10
No I can't forget this evening Or your face as you were leaving But I guess that's just the way The story goes You always smile but in your eyes Your sorrow shows Yes it shows No I can't forget tomorrow When I think of all my sorrow When I had you there But then I let you go And now it's only fair That I should let you know What you should know
I can't live If living is without you I can't live I can't give anymore I can't live If living is without you I can't give I can't give anymore
Well I can't forget this evening Or your face as you were leaving But I guess that's just the way The story goes You always smile but in your eyes Your sorrow shows Yes it shows
I can't live If living is without you I can't live I can't give anymore I can't live If living is without you I can't give I can't give anymore
I can't live If living is without you I can't live I can't give anymore I can't live If living is without you I can't give I can't give anymore
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Post by (~OSG~)*Phoenix on Jan 31, 2006 3:55:56 GMT 10
hmmmm lyrics eh, we gots a spam forum on the osg forums, but lyrics have never been spammed... here goes!! lets see if you guys can pick this song/songs So familiar and overwhelmingly warm This one, this form I hold now. Embracing you, this reality here, This one, this form I hold now, so Wide eyed and hopeful. Wide eyed and hopefully wild. We barely remember what came before this precious moment, Choosing to be here right now. Hold on, stay inside... This body holding me, reminding me that I am not alone in This body makes me feel eternal. All this pain is an illusion. We barely remember who or what came before this precious moment, We are choosing to be here right now. Hold on, stay inside This holy reality, this holy experience. Choosing to be here in This body. This body holding me. Be my reminder here that I am not alone in This body, this body holding me, feeling eternal All this pain is an illusion. Alive, I In this holy reality, in this holy experience. Choosing to be here in This body. This body holding me. Be my reminder here that I am not alone in This body, this body holding me, feeling eternal All this pain is an illusion. Twirling round with this familiar parable. Spinning, weaving round each new experience. Recognize this as a holy gift and celebrate this chance to be alive and breathing. This body holding me reminds me of my own mortality. Embrace this moment. Remember. We are eternal. All this pain is an illusion.
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Chris
CLEARANCE-1 (Provisional)
(Retired)
Posts: 37
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Post by Chris on Jan 31, 2006 7:57:25 GMT 10
Risin' up, back on the street Did my time, took my chances Went the distance, now I'm back on my feet Just a man and his will to survive
So many times, it happens too fast You change your passion for glory Don't lose your grip on the dreams of the past You must fight just to keep them alive
It's the eye of the tiger, it's the cream of the fight Risin' up to the challenge of our rival And the last known survivor stalks his prey in the night And he's watchin' us all in the eye of the tiger
Face to face, out in the heat Hangin' tough, stayin' hungry They stack the odds 'til we take to the street For we kill with the skill to survive
It's the eye of the tiger, it's the cream of the fight Risin' up to the challenge of our rival And the last known survivor stalks his prey in the night And he's watchin' us all in the eye of the tiger
Risin' up, straight to the top Have the guts, got the glory Went the distance, now I'm not gonna stop Just a man and his will to survive
It's the eye of the tiger, it's the cream of the fight Risin' up to the challenge of our rival And the last known survivor stalks his prey in the night And he's watchin' us all in the eye of the tiger
The eye of the tiger, The eye of the tiger,The eye of the tiger,The eye of the tiger...
************************************
We're not indestructible, Baby better get that straight. I think it's unbelieveable, How you give into the hands of fate. Some things are worth fighting for, some feelings never die. I'm not asking for another chance, I just wanna know why.
There's no easy way out, There's no shortcut home. There's no easy way out, Giving in can't be wrong.
I don't wanna pasify you, I don't wanna drag you down. But I'm Feeling like a prisoner, Like A Strange in a no-name town. I See all the angry faces, Afraid that could be you and me. Talking about what might have been, Thinking about what it used to be.
There's no easy way out, There's no shortcut home. There's no easy way out, Giving in can't be wrong.
Baby Baby we can shed this skin, We can know how we feel inside. Instead of going down an endless road, Not knowing if we're dead or alive. Some things are worth fighting for, some feelings never die. I'm not asking for another chance, I just wanna know why.
There's no easy way out, There's no shortcut home. There's no easy way out, givin in, givin in, can't be wrong.
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Post by pixel on Jan 31, 2006 8:23:00 GMT 10
bitch ass mother fucking spitting anus of a tit fucker ;D
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Chris
CLEARANCE-1 (Provisional)
(Retired)
Posts: 37
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Post by Chris on Jan 31, 2006 15:23:43 GMT 10
------------------ System Information ------------------ Time of this report: 1/31/2006, 07:22:02 Machine name: TRAKS Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 1 (2600.xpsp2.030422-1633) Language: English (Regional Setting: Estonian) System Manufacturer: K7UPG System Model: K7Upgrade-880 BIOS: Default System BIOS Processor: AMD Duron(tm) , ~1.3GHz Memory: 512MB RAM Page File: 170MB used, 1079MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.0001.0904 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: No problems found. Sound Tab 1: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: NVIDIA GeForce4 MX 4000 Manufacturer: NVIDIA Chip type: GeForce4 MX 4000 DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0185&SUBSYS_00000000&REV_C1 Display Memory: 128.0 MB Current Mode: 1024 x 768 (32 bit) (75Hz) Monitor: SyncMaster 753DF(T)/ 783DF(T), MagicSyncMaster AQ17DF Monitor Max Res: 1280,1024 Driver Name: nv4_disp.dll Driver Version: 6.14.0010.8198 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 12/10/2005 03:06:00, 3955456 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: n/a Mini VDD: nv4_mini.sys Mini VDD Date: 12/10/2005 03:06:00, 3536768 bytes Device Identifier: {D7B71E3E-42C5-11CF-B643-0A2060C2CB35} Vendor ID: 0x10DE Device ID: 0x0185 SubSys ID: 0x00000000 Revision ID: 0x00C1 Revision ID: 0x00C1 Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D Deinterlace Caps: {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: C-Media Wave Device Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: PCI\VEN_1106&DEV_3059&SUBSYS_97611849&REV_60 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: cmuda.sys Driver Version: 5.12.0001.0048 (English) Driver Attributes: Final Debug WHQL Logo'd: Yes Date and Size: 4/18/2005 21:30:20, 805440 bytes Other Files: Driver Provider: C-Media Inc. HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 100, 100000 Static/Strm HW Mix Bufs: 33, 32 Static/Strm HW 3D Bufs: 33, 32 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: Yes, Yes I3DL2(tm) Listen/Src: Yes, Yes Sensaura(tm) ZoomFX(tm): Yes Registry: OK Sound Test Result: Not run --------------------- Sound Capture Devices --------------------- Description: C-Media Wave Device Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: cmuda.sys Driver Version: 5.12.0001.0048 (English) Driver Attributes: Final Debug Date and Size: 4/18/2005 21:30:20, 805440 bytes Cap Flags: 0x41 Format Flags: 0xCC0 ----------- DirectMusic ----------- DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS DLS Version: 1.00.0016.0002 Acceleration: n/a Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port C-Media Wave Device, Software (Kernel Mode), Output, DLS, Internal Microsoft MIDI Mapper [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal Microsoft GS Wavetable SW Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal Registry: OK Test Result: Not run ------------------- DirectInput Devices ------------------- Device Name: Mouse Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Keyboard Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Logitech Attack 3 USB Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x046D, 0xC214 FF Driver: n/a Poll w/ Interrupt: No Registry: OK ----------- USB Devices ----------- + USB Root Hub | Vendor/Product ID: 0x1106, 0x3038 | Matching Device ID: usb\root_hub | Service: usbhub | Driver: usbhub.sys, 8/29/2002 01:32:50, 51968 bytes | Driver: usbd.sys, 8/23/2001 14:00:00, 4736 bytes ---------------- Gameport Devices ---------------- + VIA Standard PCI to ISA Bridge | Location: PCI bus 0, device 17, function 0 | Matching Device ID: pci\ven_1106&dev_3227 | Service: isapnp | Driver: isapnp.sys, 8/17/2001 13:58:02, 35840 bytes | +-+ Standard Game Port | | Matching Device ID: *pnpb02f | | Service: gameenum | | Driver: gameenum.sys, 8/29/2002 03:32:44, 9856 bytes ------------ PS/2 Devices ------------ + Standard 101/102-Key or Microsoft Natural PS/2 Keyboard | Matching Device ID: *pnp0303 | Service: i8042prt | Driver: i8042prt.sys, 8/29/2002 02:06:38, 51072 bytes | Driver: kbdclass.sys, 8/29/2002 01:27:02, 23424 bytes | + Terminal Server Keyboard Driver | Matching Device ID: root\rdp_kbd | Upper Filters: kbdclass | Service: TermDD | Driver: termdd.sys, 8/29/2002 03:46:42, 38024 bytes | Driver: kbdclass.sys, 8/29/2002 01:27:02, 23424 bytes | + Microsoft PS/2 Mouse | Matching Device ID: *pnp0f03 | Service: i8042prt | Driver: i8042prt.sys, 8/29/2002 02:06:38, 51072 bytes | Driver: mouclass.sys, 8/29/2002 03:50:10, 22016 bytes | + Terminal Server Mouse Driver | Matching Device ID: root\rdp_mou | Upper Filters: mouclass | Service: TermDD | Driver: termdd.sys, 8/29/2002 03:46:42, 38024 bytes | Driver: mouclass.sys, 8/29/2002 03:50:10, 22016 bytes ---------------------------- DirectPlay Service Providers ---------------------------- DirectPlay8 Modem Service Provider - Registry: OK, File: dpnet.dll (5.03.0000.0900) DirectPlay8 Serial Service Provider - Registry: OK, File: dpnet.dll (5.03.0000.0900) DirectPlay8 IPX Service Provider - Registry: OK, File: dpnet.dll (5.03.0000.0900) DirectPlay8 TCP/IP Service Provider - Registry: OK, File: dpnet.dll (5.03.0000.0900) Internet TCP/IP Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.0001.0904) IPX Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.0001.0904) Modem Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.0000.0900) Serial Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.0000.0900) DirectPlay Voice Wizard Tests: Full Duplex: Not run, Half Duplex: Not run, Mic: Not run DirectPlay Test Result: Not run Registry: OK ------------------- DirectPlay Adapters ------------------- DirectPlay8 Serial Service Provider: COM1 DirectPlay8 TCP/IP Service Provider: Local Area Connection - IPv4 - DirectPlay8 TCP/IP Service Provider: My ISP - IPv4 - ----------------------- DirectPlay Voice Codecs ----------------------- Voxware VR12 1.4kbit/s Voxware SC06 6.4kbit/s Voxware SC03 3.2kbit/s MS-PCM 64 kbit/s MS-ADPCM 32.8 kbit/s Microsoft GSM 6.10 13 kbit/s TrueSpeech(TM) 8.6 kbit/s ------------------------- DirectPlay Lobbyable Apps ------------------------- Stronghold Crusader (DX7) - Registry: OK, ExeFile: Stronghold Crusader.exe () ------------------------ Disk & DVD/CD-ROM Drives ------------------------ Drive: C: Free Space: 9.9 GB Total Space: 15.0 GB File System: NTFS Model: SAMSUNG SP0411N Drive: D: Free Space: 7.4 GB Total Space: 23.2 GB File System: NTFS Model: SAMSUNG SP0411N Drive: E: Model: TSSTcorp CD/DVDW TS-H552U Driver: c:\windows\system32\drivers\cdrom.sys, 5.01.2600.1106 (Estonian), 8/29/2002 01:27:56, 47488 bytes Drive: F: Model: _NEC CD-ROM CD-3002A Driver: c:\windows\system32\drivers\cdrom.sys, 5.01.2600.1106 (Estonian), 8/29/2002 01:27:56, 47488 bytes Drive: G: Model: YZ3027V MXG144G SCSI CdRom Device Driver: c:\windows\system32\drivers\cdrom.sys, 5.01.2600.1106 (Estonian), 8/29/2002 01:27:56, 47488 bytes -------------- System Devices -------------- Name: VIA CPU to AGP2.0/AGP3.0 Controller Device ID: PCI\VEN_1106&DEV_B198&SUBSYS_00000000&REV_00\3&267A616A&0&08 Driver: C:\WINDOWS\System32\DRIVERS\VIAAGP1.SYS, 5.01.0000.3442 (English), 7/2/2003 04:42:00, 27904 bytes Name: PCI standard host CPU bridge Device ID: PCI\VEN_1106&DEV_7269&SUBSYS_00000000&REV_00\3&267A616A&0&07 Driver: n/a Name: PCI standard host CPU bridge Device ID: PCI\VEN_1106&DEV_4269&SUBSYS_00000000&REV_00\3&267A616A&0&04 Driver: n/a Name: PCI standard host CPU bridge Device ID: PCI\VEN_1106&DEV_3269&SUBSYS_00000000&REV_00\3&267A616A&0&03 Driver: n/a Name: VIA Standard PCI to ISA Bridge Device ID: PCI\VEN_1106&DEV_3227&SUBSYS_00000000&REV_00\3&267A616A&0&88 Driver: C:\WINDOWS\System32\DRIVERS\isapnp.sys, 5.01.2600.0000 (English), 8/17/2001 13:58:02, 35840 bytes Name: RAID Controller Device ID: PCI\VEN_1106&DEV_3149&SUBSYS_31491849&REV_80\3&267A616A&0&78 Driver: n/a Name: Standard Enhanced PCI to USB Host Controller Device ID: PCI\VEN_1106&DEV_3104&SUBSYS_31041849&REV_86\3&267A616A&0&84 Driver: C:\WINDOWS\system32\drivers\usbehci.sys, 5.01.2600.1106 (English), 8/29/2002 01:32:50, 19328 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.1106 (English), 8/29/2002 01:32:52, 135552 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.1106 (English), 8/29/2002 01:32:50, 51968 bytes Driver: C:\WINDOWS\System32\hccoin.dll, 5.01.2600.1106 (English), 8/29/2002 03:40:56, 5120 bytes Driver: C:\WINDOWS\System32\usbui.dll, 5.01.2600.0000 (English), 8/18/2001 00:36:34, 67072 bytes Name: VIA Rhine II Fast Ethernet Adapter Device ID: PCI\VEN_1106&DEV_3065&SUBSYS_30651849&REV_78\3&267A616A&0&90 Driver: C:\WINDOWS\System32\DRIVERS\fetnd5b.sys, 3.27.0000.0412 (English), 11/11/2003 12:41:08, 41984 bytes Name: C-Media AC97 Audio Device Device ID: PCI\VEN_1106&DEV_3059&SUBSYS_97611849&REV_60\3&267A616A&0& Driver: C:\WINDOWS\system32\drivers\drmk.sys, 5.01.2600.1106 (English), 8/29/2002 01:32:34, 57856 bytes Driver: C:\WINDOWS\system32\drivers\portcls.sys, 5.01.2600.1106 (English), 8/29/2002 02:01:00, 134272 bytes Driver: C:\WINDOWS\system32\drivers\stream.sys, 5.03.0001.0904 (Estonian), 7/9/2004 04:27:28, 48512 bytes Driver: C:\WINDOWS\System32\wdmaud.drv, 5.01.2600.0000 (English), 8/17/2001 22:37:04, 22016 bytes Driver: C:\WINDOWS\System32\ksuser.dll, 5.03.0000.0900 (Estonian), 12/12/2002 00:14:32, 4096 bytes Driver: C:\WINDOWS\system32\drivers\cmuda.sys, 5.12.0001.0048 (English), 4/18/2005 21:30:20, 805440 bytes Driver: C:\WINDOWS\system32\udaprop.dll, 1.00.0002.0002 (English), 4/24/2003 21:29:08, 32768 bytes Driver: C:\WINDOWS\system32\cmuda.dll, 5.12.0001.0161 (Chinese), 4/20/2005 00:41:50, 167936 bytes Driver: C:\WINDOWS\system32\cmirmdrv.dll, 2/19/2003 02:26:28, 28672 bytes Driver: C:\WINDOWS\system32\cmirmdrv.exe, 1.00.0000.0016 (English), 4/23/2004 23:02:10, 233472 bytes Driver: C:\WINDOWS\system\cmids3d.dll, 1.00.0000.0000 (Chinese), 4/29/2002 23:04:40, 917504 bytes Driver: C:\WINDOWS\system\cmicnfg.cpl, 1.00.0041.0016 (Chinese), 9/3/2004 20:31:00, 2596864 bytes Driver: C:\WINDOWS\system\SmWizard.exe, 1.00.0002.0003 (English), 2/17/2004 18:51:56, 1458176 bytes Driver: C:\WINDOWS\System32\a3d.dll, 4.12.0001.2008 (English), 11/23/2001 20:08:20, 712704 bytes Driver: C:\WINDOWS\System32\Audio3D.dll, 4.12.0001.2008 (English), 11/23/2001 20:08:20, 712704 bytes Name: VIA Rev 5 or later USB Universal Host Controller Device ID: PCI\VEN_1106&DEV_3038&SUBSYS_30381849&REV_81\3&267A616A&0&83 Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.1106 (English), 8/29/2002 01:32:50, 19328 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.1106 (English), 8/29/2002 01:32:52, 135552 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.1106 (English), 8/29/2002 01:32:50, 51968 bytes Driver: C:\WINDOWS\System32\usbui.dll, 5.01.2600.0000 (English), 8/18/2001 00:36:34, 67072 bytes Name: VIA Rev 5 or later USB Universal Host Controller Device ID: PCI\VEN_1106&DEV_3038&SUBSYS_30381849&REV_81\3&267A616A&0&82 Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.1106 (English), 8/29/2002 01:32:50, 19328 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.1106 (English), 8/29/2002 01:32:52, 135552 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.1106 (English), 8/29/2002 01:32:50, 51968 bytes Driver: C:\WINDOWS\System32\usbui.dll, 5.01.2600.0000 (English), 8/18/2001 00:36:34, 67072 bytes Name: VIA Rev 5 or later USB Universal Host Controller Device ID: PCI\VEN_1106&DEV_3038&SUBSYS_30381849&REV_81\3&267A616A&0&81 Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.1106 (English), 8/29/2002 01:32:50, 19328 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.1106 (English), 8/29/2002 01:32:52, 135552 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.1106 (English), 8/29/2002 01:32:50, 51968 bytes Driver: C:\WINDOWS\System32\usbui.dll, 5.01.2600.0000 (English), 8/18/2001 00:36:34, 67072 bytes Name: VIA Rev 5 or later USB Universal Host Controller Device ID: PCI\VEN_1106&DEV_3038&SUBSYS_30381849&REV_81\3&267A616A&0&80 Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.1106 (English), 8/29/2002 01:32:50, 19328 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.1106 (English), 8/29/2002 01:32:52, 135552 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.1106 (English), 8/29/2002 01:32:50, 51968 bytes Driver: C:\WINDOWS\System32\usbui.dll, 5.01.2600.0000 (English), 8/18/2001 00:36:34, 67072 bytes Name: PCI standard host CPU bridge Device ID: PCI\VEN_1106&DEV_2269&SUBSYS_00000000&REV_00\3&267A616A&0&02 Driver: n/a Name: PCI standard host CPU bridge Device ID: PCI\VEN_1106&DEV_1269&SUBSYS_00000000&REV_00\3&267A616A&0&01 Driver: n/a Name: VIA Bus Master IDE Controller Device ID: PCI\VEN_1106&DEV_0571&SUBSYS_05711849&REV_06\3&267A616A&0&79 Driver: C:\WINDOWS\System32\DRIVERS\viaide.sys, 1.00.0001.0000 (English), 8/29/2002 01:27:50, 4864 bytes Driver: C:\WINDOWS\System32\DRIVERS\pciidex.sys, 5.01.2600.1106 (Estonian), 8/29/2002 01:27:48, 23680 bytes Driver: C:\WINDOWS\System32\DRIVERS\atapi.sys, 5.01.2600.1106 (English), 8/29/2002 01:27:50, 86912 bytes Name: PCI standard host CPU bridge Device ID: PCI\VEN_1106&DEV_0269&SUBSYS_00000000&REV_00\3&267A616A&0&00 Driver: n/a Name: NVIDIA GeForce4 MX 4000 Device ID: PCI\VEN_10DE&DEV_0185&SUBSYS_00000000&REV_C1\4&354AEA31&0&0008 Driver: C:\WINDOWS\System32\DRIVERS\nv4_mini.sys, 6.14.0010.8198 (English), 12/10/2005 03:06:00, 3536768 bytes Driver: C:\WINDOWS\System32\nv4_disp.dll, 6.14.0010.8198 (English), 12/10/2005 03:06:00, 3955456 bytes Driver: C:\WINDOWS\System32\nvsvc32.exe, 6.14.0010.8198 (English), 12/10/2005 03:06:00, 131139 bytes Driver: C:\WINDOWS\System32\nvhwvid.dll, 6.14.0010.8198 (), 12/10/2005 03:06:00, 573440 bytes Driver: C:\WINDOWS\System32\nvapi.dll, 6.14.0010.8198 (), 12/10/2005 03:06:00, 110592 bytes Driver: C:\WINDOWS\System32\nvoglnt.dll, 6.14.0010.8198 (English), 12/10/2005 03:06:00, 5402624 bytes Driver: C:\WINDOWS\System32\nvcpl.dll, 6.14.0010.8198 (English), 12/10/2005 03:06:00, 7311360 bytes Driver: C:\WINDOWS\System32\nvmctray.dll, 6.14.0010.8198 (English), 12/10/2005 03:06:00, 86016 bytes Driver: C:\WINDOWS\System32\nvwddi.dll, 6.14.0010.8198 (English), 12/10/2005 03:06:00, 81920 bytes Driver: C:\WINDOWS\System32\nvnt4cpl.dll, 6.14.0010.11014 (English), 12/10/2005 03:06:00, 286720 bytes Driver: C:\WINDOWS\System32\nvmccs.dll, 6.14.0010.8198 (English), 12/10/2005 03:06:00, 229376 bytes Driver: C:\WINDOWS\help\nvcpl.hlp, 12/10/2005 03:06:00, 169507 bytes Driver: C:\WINDOWS\help\nvwcplen.hlp, 12/10/2005 03:06:00, 55444 bytes Driver: C:\WINDOWS\System32\nvcod.dll, 1.00.0000.0035 (English), 12/10/2005 03:06:00, 35840 bytes Driver: C:\WINDOWS\System32\nvcodins.dll, 1.00.0000.0035 (English), 12/10/2005 03:06:00, 35840 bytes
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Chris
CLEARANCE-1 (Provisional)
(Retired)
Posts: 37
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Post by Chris on Jan 31, 2006 15:23:59 GMT 10
------------------ DirectX Components ------------------ ddraw.dll: 5.03.0001.0904 English Final Retail 7/9/2004 04:27:28 292864 bytes ddrawex.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 24064 bytes dxapi.sys: 5.01.2600.0000 English Final Retail 8/23/2001 14:00:00 10496 bytes d3d8.dll: 5.03.0001.0904 English Final Retail 7/9/2004 04:27:28 1201152 bytes d3d8thk.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 8192 bytes d3d9.dll: 5.03.0001.0904 English Final Retail 7/9/2004 04:27:28 1703936 bytes d3dim.dll: 5.01.2600.0000 English Final Retail 8/23/2001 14:00:00 436224 bytes d3dim700.dll: 5.03.0001.0902 English Final Retail 5/30/2003 09:00:02 797184 bytes d3dramp.dll: 5.01.2600.0000 English Final Retail 8/23/2001 14:00:00 590336 bytes d3drm.dll: 5.01.2600.0000 English Final Retail 8/23/2001 14:00:00 350208 bytes d3dxof.dll: 5.01.2600.0000 English Final Retail 8/23/2001 14:00:00 47616 bytes d3dpmesh.dll: 5.01.2600.0000 English Final Retail 8/23/2001 14:00:00 34816 bytes dplay.dll: 5.00.2134.0001 English Final Retail 8/23/2001 14:00:00 33040 bytes dplayx.dll: 5.03.0001.0904 English Final Retail 7/9/2004 04:27:28 230400 bytes dpmodemx.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 77824 bytes dpwsock.dll: 5.00.2134.0001 English Final Retail 8/23/2001 14:00:00 42768 bytes dpwsockx.dll: 5.03.0001.0904 English Final Retail 7/9/2004 04:27:28 79360 bytes dplaysvr.exe: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 28160 bytes dpnsvr.exe: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 16896 bytes dpnet.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 723968 bytes dpnlobby.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 3072 bytes dpnaddr.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 3072 bytes dpvoice.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 381952 bytes dpvsetup.exe: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 80896 bytes dpvvox.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 112128 bytes dpvacm.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 19968 bytes dpnhpast.dll: 5.03.0000.0901 English Final Retail 3/24/2003 09:00:02 32768 bytes dpnhupnp.dll: 5.03.0000.0901 English Final Retail 3/24/2003 09:00:02 68096 bytes dpserial.dll: 5.00.2134.0001 English Final Retail 8/23/2001 14:00:00 53520 bytes dinput.dll: 5.01.2600.1106 English Final Retail 8/29/2002 03:40:50 151552 bytes dinput8.dll: 5.01.2600.1106 English Final Retail 8/29/2002 03:40:50 168960 bytes dimap.dll: 5.01.2600.0000 English Final Retail 8/23/2001 14:00:00 44032 bytes diactfrm.dll: 5.01.2600.0000 English Final Retail 8/23/2001 14:00:00 394240 bytes joy.cpl: 5.01.2600.1106 English Final Retail 8/29/2002 03:41:28 65536 bytes gcdef.dll: 5.01.2600.0000 English Final Retail 8/23/2001 14:00:00 76800 bytes pid.dll: 5.01.2600.1106 English Final Retail 8/29/2002 03:50:10 31744 bytes gameenum.sys: 5.01.2600.1106 English Final Retail 8/29/2002 03:32:44 9856 bytes dsound.dll: 5.03.0001.0904 English Final Retail 7/9/2004 04:27:28 381952 bytes dsound3d.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 1294336 bytes dswave.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 18432 bytes dsdmo.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 186880 bytes dsdmoprp.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 491520 bytes dmusic.dll: 5.03.0001.0904 English Final Retail 7/9/2004 04:27:28 122880 bytes dmband.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 27136 bytes dmcompos.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 58368 bytes dmime.dll: 5.03.0001.0904 English Final Retail 7/9/2004 04:27:28 181248 bytes dmloader.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 33280 bytes dmstyle.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 98816 bytes dmsynth.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 100864 bytes dmscript.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 76800 bytes dx7vb.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 602624 bytes dx8vb.dll: 5.03.0001.0902 English Final Retail 5/30/2003 09:00:02 1189888 bytes dxdiagn.dll: 5.03.0001.0904 English Final Retail 7/9/2004 04:27:28 1769472 bytes mfc40.dll: 4.01.0000.6140 English Final Retail 8/23/2001 14:00:00 924432 bytes mfc42.dll: 6.00.8665.0000 English Beta Retail 8/23/2001 14:00:00 995383 bytes wsock32.dll: 5.01.2600.0000 English Final Retail 8/23/2001 14:00:00 21504 bytes amstream.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 64512 bytes devenum.dll: 6.05.0001.0902 English Final Retail 5/30/2003 09:00:02 132608 bytes dxmasf.dll: 6.04.0009.1125 English Final Retail 8/29/2002 03:40:52 498205 bytes mciqtz32.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 34304 bytes mpg2splt.ax: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 136192 bytes msdmo.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 13312 bytes encapi.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 18944 bytes qasf.dll: 10.00.0000.3802 English Final Retail 1/28/2005 13:44:28 221184 bytes qcap.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 257024 bytes qdv.dll: 6.05.0001.0904 English Final Retail 7/9/2004 04:27:28 316928 bytes qdvd.dll: 6.05.0001.0904 English Final Retail 7/9/2004 04:27:28 470528 bytes qedit.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 1798144 bytes qedwipes.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 733184 bytes quartz.dll: 6.05.0001.0902 English Final Retail 5/30/2003 09:00:02 1962496 bytes strmdll.dll: 4.01.0000.3928 English Final Retail 8/29/2002 03:41:18 251904 bytes mswebdvd.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 324096 bytes ks.sys: 5.03.0000.0900 Estonian Final Retail 12/12/2002 00:14:32 130304 bytes ksproxy.ax: 5.03.0000.0900 Estonian Final Retail 12/12/2002 00:14:32 117248 bytes ksuser.dll: 5.03.0000.0900 Estonian Final Retail 12/12/2002 00:14:32 4096 bytes stream.sys: 5.03.0001.0904 Estonian Final Retail 7/9/2004 04:27:28 48512 bytes mspclock.sys: 5.03.0000.0900 Estonian Final Retail 12/12/2002 00:14:32 5248 bytes mspqm.sys: 5.01.2600.0000 Estonian Final Retail 8/23/2001 05:00:00 4608 bytes mskssrv.sys: 5.03.0000.0900 Estonian Final Retail 12/12/2002 00:14:32 7424 bytes swenum.sys: 5.03.0000.0900 Estonian Final Retail 12/12/2002 00:14:32 4096 bytes mstee.sys: 5.03.0000.0900 Estonian Final Retail 12/12/2002 00:14:32 5504 bytes bdaplgin.ax: 5.03.0000.0900 Estonian Final Retail 7/9/2004 04:26:38 16896 bytes bdasup.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 11392 bytes msdvbnp.ax: 6.05.0001.0900 English Final Retail 7/9/2004 04:26:38 52224 bytes psisdecd.dll: 6.05.0001.0900 English Final Retail 7/9/2004 04:26:40 354816 bytes psisrndr.ax: 6.05.0001.0900 English Final Retail 7/9/2004 04:26:40 30208 bytes ipsink.ax: 5.03.0000.0900 Estonian Final Retail 7/9/2004 04:26:38 14848 bytes mpeg2data.ax: 6.05.0001.0900 English Final Retail 7/9/2004 04:26:38 57856 bytes ndisip.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 10112 bytes mpe.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 15104 bytes streamip.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:40 14976 bytes msvidctl.dll: 6.05.0001.0900 English Final Retail 7/9/2004 04:26:38 1230336 bytes slip.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:40 10880 bytes nabtsfec.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 83968 bytes ccdecode.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 16384 bytes vbisurf.ax: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:40 27648 bytes msyuv.dll: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 16896 bytes kstvtune.ax: 5.03.0001.0904 English Final Retail 7/19/2004 16:19:30 285696 bytes ksxbar.ax: 5.03.0001.0902 English Final Retail 7/9/2004 04:26:38 39424 bytes kswdmcap.ax: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:40 226304 bytes wstcodec.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:40 18688 bytes wstdecod.dll: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:40 47104 bytes msdv.sys: 5.01.2600.0000 English Final Retail 7/9/2004 04:26:38 52096 bytes
------------------ DirectShow Filters ------------------
DirectShow Filters: WMAudio Decoder DMO,0x00800800,1,1,, WMAPro over S/PDIF DMO,0x00600800,1,1,, WMSpeech Decoder DMO,0x00600800,1,1,, WMVideo Advanced Decoder DMO,0x00800001,1,1,, Mpeg4s Decoder DMO,0x00800001,1,1,, WMV Screen decoder DMO,0x00800001,1,1,, WMVideo Decoder DMO,0x00800001,1,1,, Mpeg43 Decoder DMO,0x00800001,1,1,, Mpeg4 Decoder DMO,0x00800001,1,1,, Full Screen Renderer,0x00200000,1,0,quartz.dll,6.05.0001.0902 Nero Scene Detector 2,0x00200000,2,0,NeSceneDetector.ax,3.02.0000.0007 DV Muxer,0x00400000,0,0,qdv.dll,6.05.0001.0904 Nero Digital Audio Decoder,0x00600000,1,1,NeAudio.ax,3.02.0000.0007 Color Space Converter,0x00400001,1,1,quartz.dll,6.05.0001.0902 WM ASF Reader,0x00400000,0,0,qasf.dll,10.00.0000.3802 Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,10.00.0000.3802 AVI Splitter,0x00600000,1,1,quartz.dll,6.05.0001.0902 VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.05.0001.0902 Windows Media Audio Decoder,0x00800001,1,1,msadds32.ax,8.00.0000.4487 AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.05.0001.0900 StreamBufferSink,0x00200000,0,0,sbe.dll,6.04.2600.1106 MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.05.0001.0902 Microsoft Screen Video Decompressor,0x00800000,1,1,msscds32.ax,8.00.0000.4487 MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.05.0001.0902 SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.05.0001.0902 MPEG Layer-3 Decoder,0x00810000,1,1,l3codecx.ax,1.05.0000.0050 Nero Audio Stream Renderer,0x00200000,1,0,NeRender.ax,3.02.0000.0007 MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.05.0001.0900 ACELP.net Sipro Lab Audio Decoder,0x00800001,1,1,acelpdec.ax,1.04.0000.0000 Nero Digital AVC Audio Encoder,0x00200000,1,2,NeNDAud.ax,3.02.0000.0007 Nero Digital AVC File Writer,0x00200000,1,0,NeNDMux.ax,3.02.0000.0007 Nero Digital AVC Null Renderer,0x00200000,1,0,NeNDMux.ax,3.02.0000.0007 Nero Digital AVC Muxer,0x00200000,2,1,NeNDMux.ax,3.02.0000.0007 Nero Digital AVC Video Enc,0x00200000,1,2,, Nero QuickTime(tm) Video Decoder,0x00400000,1,1,NeQTDec.ax,3.02.0000.0007 Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.05.0001.0902 MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.05.0001.0902 File Source (Netshow URL),0x00400000,0,1,wmpasf.dll,10.00.0000.3802 Nero Format Converter,0x00200000,1,1,NeroFormatConv.ax,3.02.0000.0007 DV Splitter,0x00600000,1,2,qdv.dll,6.05.0001.0904 Windows Media Video Decoder,0x00800000,1,1,wmvds32.ax,8.00.0000.4487 Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.05.0001.0902 Windows Media Video Decoder,0x00800000,1,1,wmv8ds32.ax,8.00.0000.4000 Nero Photo Source,0x00200000,0,1,NePhotoSource.ax,3.02.0000.0007 Nero Video Analyzer,0x00200000,2,0,NeVideoAnalyzer.ax,3.02.0000.0007 Nero ES Video Reader,0x00600000,0,1,NDParser.ax,3.02.0000.0007 Nero Audio CD Filter,0x00200000,0,1,NeAudCD.ax,3.02.0000.0007 Windows Media Multiplexer,0x00600000,1,1,wmpasf.dll,10.00.0000.3802 ASX file Parser,0x00600000,1,1,wmpasf.dll,10.00.0000.3802 ASX v.2 file Parser,0x00600000,1,0,wmpasf.dll,10.00.0000.3802 NSC file Parser,0x00600000,1,1,wmpasf.dll,10.00.0000.3802 ACM Wrapper,0x00600000,1,1,quartz.dll,6.05.0001.0902 Windows Media source filter,0x00600000,0,2,wmpasf.dll,10.00.0000.3802 Video Renderer,0x00800001,1,0,quartz.dll,6.05.0001.0902 Nero DVD Navigator,0x00600000,0,4,NeDVD.ax,3.02.0000.0007 MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.04.2600.1106 Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.05.0001.0904 Video Port Manager,0x00600000,2,1,quartz.dll,6.05.0001.0902 WST Decoder,0x00600000,1,1,wstdecod.dll,5.03.0000.0900 Video Renderer,0x00400000,1,0,quartz.dll,6.05.0001.0902 Nero Audio Sample Renderer,0x00200000,1,0,NeRender.ax,3.02.0000.0007 Nero Vcd Navigator,0x00600000,0,2,NeVcd.ax,3.02.0000.0007 Nero Audio Processor,0x00200000,1,1,NeAudioConv.ax,3.02.0000.0007 WM ASF Writer,0x00400000,0,0,qasf.dll,10.00.0000.3802 Nero Mpeg2 Encoder,0x00200000,2,1,NeVCR.ax,3.02.0000.0007 VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,5.03.0000.0900 Microsoft MPEG-4 Video Decompressor,0x00800000,1,1,mpg4ds32.ax,8.00.0000.4487 Nero Video Stream Renderer,0x00200000,1,0,NeRender.ax,3.02.0000.0007 File writer,0x00200000,1,0,qcap.dll,6.05.0001.0900 Nero PS Muxer,0x00200000,1,1,NePSMuxer.ax,3.02.0000.0007 DVD Navigator,0x00200000,0,2,qdvd.dll,6.05.0001.0904 Overlay Mixer2,0x00400000,1,1,qdvd.dll,6.05.0001.0904 Nero Splitter,0x00600000,1,3,NeSplitter.ax,3.02.0000.0007 AVI Draw,0x00600064,9,1,quartz.dll,6.05.0001.0902 .RAM file Parser,0x00600000,1,0,wmpasf.dll,10.00.0000.3802 Nero File Source / Splitter,0x00600000,0,3,NeFSource.ax,3.02.0000.0007 G.711 Codec,0x00200000,1,1,g711codc.ax,5.01.2600.0000 MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.05.0001.0900 DV Video Decoder,0x00800000,1,1,qdv.dll,6.05.0001.0904 Windows Media Update Filter,0x00400000,1,0,wmpasf.dll,10.00.0000.3802 ASF DIB Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3802 ASF ACM Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3802 ASF ICM Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3802 ASF URL Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3802 ASF JPEG Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3802 ASF DJPEG Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3802 ASF embedded stuff Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3802 WIA Stream Snapshot Filter,0x00200000,1,1,wiasf.ax,1.00.0000.0000 Nero Video Processor,0x00200000,1,1,NeroVideoProc.ax,3.02.0000.0007 Nero Video Decoder,0x00600000,2,2,NeVideo.ax,3.02.0000.0007 SampleGrabber,0x00200000,1,1,qedit.dll,6.05.0001.0900 Null Renderer,0x00200000,1,0,qedit.dll,6.05.0001.0900 MPEG-2 Sections and Tables,0x005fffff,1,0,mpeg2data.ax,6.05.0001.0900 StreamBufferSource,0x00200000,0,0,sbe.dll,6.04.2600.1106 Smart Tee,0x00200000,1,2,qcap.dll,6.05.0001.0900 Overlay Mixer,0x00200000,0,0,qdvd.dll,6.05.0001.0904 Nero Scene Detector,0x00200000,1,0,NeSceneDetector.ax,3.02.0000.0007 AVI Decompressor,0x00600000,1,1,quartz.dll,6.05.0001.0902 AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.05.0001.0902 QuickTime Movie Parser,0x00600000,1,1,quartz.dll,6.05.0001.0902 Wave Parser,0x00400000,1,1,quartz.dll,6.05.0001.0902 MIDI Parser,0x00400000,1,1,quartz.dll,6.05.0001.0902 Multi-file Parser,0x00400000,1,1,quartz.dll,6.05.0001.0902 Lyric Parser,0x00400000,1,1,quartz.dll,6.05.0001.0902 File stream renderer,0x00400000,1,1,quartz.dll,6.05.0001.0902 XML Playlist,0x00400000,1,0,wmpasf.dll,10.00.0000.3802 Nero File Source,0x00200000,0,1,NeFileSrc.ax,3.02.0000.0007 Nero QuickTime(tm) Audio Decoder,0x00400000,1,1,NeQTDec.ax,3.02.0000.0007 Nero File Source (Async.),0x00400000,0,1,NeFileSourceAsync.ax,3.02.0000.0007 Nero DVD Decoder,0x00600000,2,2,NeVideo.ax,3.02.0000.0007 Nero Digital Parser,0x00600000,0,3,NDParser.ax,3.02.0000.0007 AVI Mux,0x00200000,1,0,qcap.dll,6.05.0001.0900 Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.05.0001.0902 File Source (Async.),0x00400000,0,1,quartz.dll,6.05.0001.0902 File Source (URL),0x00400000,0,1,quartz.dll,6.05.0001.0902 Nero Frame Capture,0x00200000,1,1,NeCapture.ax,3.02.0000.0007 Nero Video Sample Renderer,0x00200000,1,0,NeRender.ax,3.02.0000.0007 Windows Media Pad VU Data Grabber,0x00600000,1,0,wmmfilt.dll,1.01.2427.0001 Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.05.0001.0900 Nero DV Splitter,0x00200000,1,2,NeDVSplitter.ax,3.02.0000.0007 BDA MPEG2 Transport Information Filter,0x00200000,1,0,psisrndr.ax,6.05.0001.0900 QT Decompressor,0x00600000,1,1,quartz.dll,6.05.0001.0902 ShotBoundaryDet,0x00200000,1,1,wmmfilt.dll,1.01.2427.0001 MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.05.0001.0902
WDM Streaming Data Transforms: Microsoft Kernel Acoustic Echo Canceller,0x00000000,0,0,, Microsoft Kernel GS Wavetable Synthesizer,0x00200000,1,1,,5.03.0000.0900 Microsoft Kernel DLS Synthesizer,0x00200000,1,1,,5.03.0000.0900 Microsoft Kernel DRM Audio Descrambler,0x00200000,1,1,,5.03.0000.0900
Video Compressors: WMVideo Encoder DMO,0x00600800,1,1,, MSScreen encoder DMO,0x00600800,1,1,, WMVideo9 Encoder DMO,0x00600800,1,1,, WMVideo8 Encoder DMO,0x00600800,1,1,, WMVideo Advanced Encoder DMO,0x00600800,1,1,, MSScreen 9 encoder DMO,0x00600800,1,1,, DV Video Encoder,0x00200000,0,0,qdv.dll,6.05.0001.0904 MJPEG Compressor,0x00200000,0,0,quartz.dll,6.05.0001.0902 Nero Digital AVC Video Enc,0x00200000,1,2,NeNDVid.ax,3.02.0000.0007 Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.05.0001.0900 Intel 4:2:0 Video V2.50,0x00200000,1,1,qcap.dll,6.05.0001.0900 Intel Indeo(R) Video R3.2,0x00200000,1,1,qcap.dll,6.05.0001.0900 Intel IYUV codec,0x00200000,1,1,qcap.dll,6.05.0001.0900 Microsoft H.261 Video Codec,0x00200000,1,1,qcap.dll,6.05.0001.0900 Microsoft H.263 Video Codec,0x00200000,1,1,qcap.dll,6.05.0001.0900 Microsoft MPEG-4 Video Codec V2,0x00200000,1,1,qcap.dll,6.05.0001.0900 Microsoft MPEG-4 Video Codec V1,0x00200000,1,1,qcap.dll,6.05.0001.0900 Microsoft RLE,0x00200000,1,1,qcap.dll,6.05.0001.0900 Microsoft Video 1,0x00200000,1,1,qcap.dll,6.05.0001.0900
Audio Compressors: WM Speech Encoder DMO,0x00600800,1,1,, WMAudio Encoder DMO,0x00600800,1,1,, IMA ADPCM,0x00200000,1,1,quartz.dll,6.05.0001.0902 PCM,0x00200000,1,1,quartz.dll,6.05.0001.0902 Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.05.0001.0902 ACELP.net,0x00200000,1,1,quartz.dll,6.05.0001.0902 DSP Group TrueSpeech(TM),0x00200000,1,1,quartz.dll,6.05.0001.0902 Windows Media Audio V1,0x00200000,1,1,quartz.dll,6.05.0001.0902 Windows Media Audio V2,0x00200000,1,1,quartz.dll,6.05.0001.0902 GSM 6.10,0x00200000,1,1,quartz.dll,6.05.0001.0902 MSN Messenger Audio Codec,0x00200000,1,1,quartz.dll,6.05.0001.0902 Microsoft G.723.1,0x00200000,1,1,quartz.dll,6.05.0001.0902 CCITT A-Law,0x00200000,1,1,quartz.dll,6.05.0001.0902 CCITT u-Law,0x00200000,1,1,quartz.dll,6.05.0001.0902 MPEG Layer-3,0x00200000,1,1,quartz.dll,6.05.0001.0902
Audio Capture Sources: C-Media Wave Device,0x00200000,0,0,qcap.dll,6.05.0001.0900
Midi Renderers: Default MidiOut Device,0x00800000,1,0,quartz.dll,6.05.0001.0902 Microsoft GS Wavetable SW Synth,0x00200000,1,0,quartz.dll,6.05.0001.0902
WDM Streaming Capture Devices: C-Media Wave Device,0x00200000,2,2,,5.03.0000.0900
WDM Streaming Rendering Devices: C-Media Wave Device,0x00200000,2,2,,5.03.0000.0900
BDA Network Providers: Microsoft ATSC Network Provider,0x00200000,0,1,msdvbnp.ax,6.05.0001.0900 Microsoft DVBC Network Provider,0x00200000,0,1,msdvbnp.ax,6.05.0001.0900 Microsoft DVBS Network Provider,0x00200000,0,1,msdvbnp.ax,6.05.0001.0900 Microsoft DVBT Network Provider,0x00200000,0,1,msdvbnp.ax,6.05.0001.0900
BDA Transport Information Renderers: BDA MPEG2 Transport Information Filter,0x00600000,1,0,psisrndr.ax,6.05.0001.0900 MPEG-2 Sections and Tables,0x00600000,1,0,mpeg2data.ax,6.05.0001.0900
WDM Streaming Mixer Devices: Microsoft Kernel Wave Audio Mixer,0x00000000,0,0,,
BDA CP/CA Filters: Decrypt/Tag,0x00200000,0,0,encdec.dll,6.04.2600.1106 Encrypt/Tag,0x00200000,0,0,encdec.dll,6.04.2600.1106 XDS Codec,0x00200000,0,0,encdec.dll,6.04.2600.1106
Audio Renderers: C-Media Wave Device,0x00200000,1,0,quartz.dll,6.05.0001.0902 Default DirectSound Device,0x00800000,1,0,quartz.dll,6.05.0001.0902 Default WaveOut Device,0x00200000,1,0,quartz.dll,6.05.0001.0902 DirectSound: C-Media Wave Device,0x00200000,1,0,quartz.dll,6.05.0001.0902
WDM Streaming System Devices: C-Media Wave Device,0x00200000,8,2,,5.03.0000.0900
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Post by ((UCoS))lo3-Ultramarine on Jan 31, 2006 18:17:44 GMT 10
JEASUS CHRIST MEADY WTF HAVE YOU BEEN SMOKING?!?!?!?!?! get some decent taste
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Post by ==|SGC|==Sgt Pain on Jan 31, 2006 20:16:33 GMT 10
[glow=lime green,2,300]; d% = anything ; p% = pointer ; t% = reference to '.ide' object models only ; o% = object models all types ; g% = gxt reference 8-byte strings ; x% = external script ; m% = statistics ; b:truestring/falsestring% = replace with truestring if nonzero, replace with falsestring if zero
[OPCODES] 0001=1,wait %1d% ms 0002=1,jump %1p% 0003=1,shake_camera %1d% 0004=2,%1d% = %2d% ;; integer values 0005=2,%1d% = %2d% ;; floating-point values 0006=2,%1d% = %2d% ;; integer values 0007=2,%1d% = %2d% ;; floating-point values 0008=2,%1d% += %2d% ;; integer values 0009=2,%1d% += %2d% ;; floating-point values 000A=2,%1d% += %2h% ;; integer values 000B=2,%1d% += %2d% ;; floating-point values 000c=2,%1d% -= %2d% ;; integer values 000d=2,%1d% -= %2d% ;; floating-point values 000E=2,%1d% -= %2h% ;; integer values 000F=2,%1d% -= %2d% ;; floating-point values 0010=2,%1d% *= %2d% ;; integer values 0011=2,%1d% *= %2d% ;; floating-point values 0012=2,%1d% *= %2d% ;; integer values 0013=2,%1d% *= %2d% ;; floating-point values 0014=2,%1d% /= %2d% ;; integer values 0015=2,%1d% /= %2d% ;; floating-point values 0016=2,%1d% /= %2d% ;; integer values 0017=2,%1d% /= %2d% ;; floating-point values 0018=2, %1d% > %2d% ;; integer values 0019=2, %1d% > %2d% ;; integer values 001a=2, %1d% > %2d% ;; integer values 001b=2, %1d% > %2d% ;; integer values 001c=2, %1d% > %2d% ;; integer values 001d=2, %1d% > %2d% ;; integer values 001E=2, %1d% > %2d% ;; integer values 001f=2, %1d% > %2d% ;; integer values 0020=2, %1d% > %2d% ;; floating-point values 0021=2, %1d% > %2d% ;; floating-point values 0022=2, %1d% > %2d% ;; floating-point values 0023=2, %1d% > %2d% ;; floating-point values 0024=2, %1d% > %2d% ;; floating-point values only 0025=2, %1d% > %2d% ;; floating-point values 0026=2, %1d% > %2d% ;; floating-point values 0027=2, %1d% > %2d% ;; floating-point values only 0028=2, %1d% >= %2d% ;; integer values 0029=2, %1d% >= %2d% ;; integer values 002a=2, %1d% >= %2d% ;; integer values 002b=2, %1d% >= %2d% ;; integer values 002c=2, %1d% >= %2d% ;; integer values 002d=2, %1d% >= %2d% ;; integer values 002e=2, %1d% >= %2d% ;; integer values 002F=2, %1d% >= %2d% ;; integer values 0030=2, %1d% >= %2d% ;; floating-point values 0031=2, %1d% >= %2d% ;; floating-point values 0032=2, %1d% >= %2d% ;; floating-point values 0033=2, %1d% >= %2d% ;; floating-point values 0034=2, %1d% >= %2d% ;; floating-point values 0035=2, %1d% >= %2d% ;; floating-point values 0036=2, %1d% >= %2d% ;; floating-point values 0037=2, %1d% >= %2d% ;; floating-point values 0038=2, %1d% == %2d% ;; integer values 0039=2, %1d% == %2d% ;; integer values 003a=2, %1d% == %2d% ;; integer values and handles 003b=2, %1d% == %2d% ;; integer values 003c=2, %1d% == %2d% ;; integer values 0042=2, %1d% == %2d% ;; floating-point values 0043=2, %1d% == %2d% ;; floating-point values 0044=2, %1d% == %2d% ;; floating-point values 0045=2, %1d% == %2d% ;; floating-point values 0046=2, %1d% == %2d% ;; floating-point values 004c=1,jump_if_true %1p% 004d=1,jump_if_false %1p% 004e=0,end_thread 004f=-1,create_thread 0050=1,gosub %1p% 0051=0,return 0052=6,%1d% %2d% %3d% %4d% %5d% %6d% 0053=5,%5d% = create_player %1t% at %2d% %3d% %4d% 0054=4,store_player %1d% position_to %2d% %3d% %4d% 0055=4,put_player %1d% at %2d% %3d% %4d% 0056=6, player %1d% %6b:in-sphere/%in_rectangle %2d% %3d% %4d% %5d% 0057=8, player %1d% %8b:in-sphere/%in_cube %2d% %3d% %4d% %5d% %6d% %7d% 0058=2,%1d% += %2d% ;; integer values 0059=2,%1d% += %2d% ;; floating-point values 005a=2,%1d% += %2d% ;; integer values 005b=2,%1d% += %2d% ;; floating-point values 005c=2,%1d% += %2d% ;; integer values 005d=2,%1d% += %2d% ;; floating-point values 005e=2,%1d% += %2d% ;; integer values 005f=2,%1d% += %2d% ;; floating-point values 0060=2,%1d% -= %2d% ;; integer values 0061=2,%1d% -= %2d% ;; floating-point values 0062=2,%1d% -= %2d% ;; integer values 0063=2,%1d% -= %2d% ;; floating-point values 0064=2,%1d% -= %2d% ;; integer values 0065=2,%1d% -= %2d% ;; floating-point values 0066=2,%1d% -= %2d% ;; integer values 0067=2,%1d% -= %2d% ;; floating-point values 0068=2,%1d% *= %2d% ;; integer values 0069=2,%1d% *= %2d% ;; floating-point values 006a=2,%1d% *= %2d% ;; integer values 006b=2,%1d% *= %2d% ;; floating-point values 006c=2,%1d% *= %2d% ;; integer values 006d=2,%1d% *= %2d% ;; floating-point values 006e=2,%1d% *= %2d% ;; integer values 006f=2,%1d% *= %2d% ;; floating-point values 0070=2,%1d% /= %2d% ;; integer values 0071=2,%1d% /= %2d% ;; floating-point values 0072=2,%1d% /= %2d% ;; integer values 0073=2,%1d% /= %2d% ;; floating-point values 0074=2,%1d% /= %2d% ;; integer values 0075=2,%1d% /= %2d% ;; floating-point values 0076=2,%1d% /= %2d% ;; integer values 0077=2,%1d% /= %2d% ;; floating-point values 0078=2,%1d% += unknown_inaccurate_float_timer %2d% ;; floating-point values 0079=2,%1d% += unknown_inaccurate_float_timer %2d% ;; floating-point 007a=2,%1d% += unknown_inaccurate_float_timer %2d% ;; floating-point 007b=2,%1d% += unknown_inaccurate_float_timer %2d% ;; floating-point 007c=2,%1d% += unknown_inaccurate_float_timer %2d% ;; floating-point 007d=2,%1d% += unknown_inaccurate_float_timer %2d% ;; floating-point 007E=2,%1d% -= unknown_inaccurate_float_timer %2d% ;; floating-point values 007f=2,%1d% -= unknown_inaccurate_float_timer %2d% ;; floating-point 0080=2,%1d% -= unknown_inaccurate_float_timer %2d% ;; floating-point 0081=2,%1d% -= unknown_inaccurate_float_timer %2d% ;; floating-point 0082=2,%1d% -= unknown_inaccurate_float_timer %2d% ;; floating-point 0083=2,%1d% -= unknown_inaccurate_float_timer %2d% ;; floating-point 0084=2,%1d% = %2d% ;; integer values and handles 0085=2,%1d% = %2d% ;; integer values and handles 0086=2,%1d% = %2d% ;; floating-point values only 0087=2,%1d% = %2d% ;; floating-point values only 0088=2,%1d% = %2d% ;; floating-point values only 0089=2,%1d% = %2d% ;; floating-point values only 008A=2,%1d% = %2d% ;; integer values and handles 008B=2,%1d% = %2d% ;; integer values and handles 008c=2,%1d% = float_to_integer %2d% 008d=2,%1d% = integer_to_float %2d% 008e=2,%1d% = float_to_integer %2d% 008f=2,%1d% = integer_to_float %2d% 0090=2,%1d% = float_to_integer %2d% 0091=2,%1d% = integer_to_float %2d% 0092=2,%1d% = float_to_integer %2d% 0093=2,%1d% = integer_to_float %2d% 0094=1,make %1d% absolute_integer 0095=1,make %1d% absolute_integer 0096=1,make %1d% absolute_float 0097=1,make %1d% absolute_float 0098=1,%1d% = random_float_0-to-1 0099=1,%1d% = random_integer_0-to-65535 009a=6,%6d% = create_actor %1d% %2t% at %3d% %4d% %5d% 009b=1,destroy_actor_instantly %1d% 009c=2,set_actor %1d% wander_path_to %2d% 009d=0,unknown_do_nothing 009E=6,set_actor %1d% path %2d% %3d% %4d% unknown %5d% %6h% 009f=1,set_actor %1d% objective_to-1 00a0=4,store_actor %1d% position_to %2d% %3d% %4d% 00a1=4,put_actor %1d% at %2d% %3d% %4d% 00a2=1, actor %1d% alive 00a3=6, actor %1d% %6b:in-sphere/%in_rectangle %2d% %3d% %4d% %5d% 00a4=8, actor %1d% %8b:in-sphere/%in_cube %2d% %3d% %4d% %5d% %6d% %7d% 00a5=5,%5d% = create_car %1t% at %2d% %3d% %4d% 00a6=1,destroy_car %1d% 00a7=4,car %1d% drive_to %2d% %3d% %4d% 00a8=1,set_car %1d% to_psycho_driver 00a9=1,set_car %1d% to_normal_driver 00aa=4,store_car %1d% position_to %2d% %3d% %4d% 00ab=4,put_car %1d% at %2d% %3d% %4d% 00ac=1, car %1d% on_land 00ad=2,set_car %1d% max_speed_to %2d% 00ae=2,unknown_set_car %1d% to_ignore_traffic_lights %2d% 00af=2,set_car %1d% driver_behaviour_to %2d% 00b0=6, car %1d% %6b:in-sphere/%in_rectangle %2d% %3d% %4d% %5d% 00b1=8, car %1d% %8b:in-sphere/%in_cube %2d% %3d% %4d% %5d% %6d% %7d% 00ba=3,text_styled %1g% %2d% ms %3d% 00bb=3,text_lowpriority %1g% %2d% ms %3d% 00bc=3,text_highpriority %1g% %2d% ms %3d% 00bd=3,text_mediumpriority %1g% %2d% ms %3d% 00be=0,text_clear_all 00bf=2,%1d% = current_time_hours, %2d% = current_time_minutes 00c0=2,set_current_time %1d% %2d% 00c1=3,%3d% = minutes_to_current_time %1d% %2d% 00c2=4, sphere_onscreen %1d% %2d% %3d% %4d% 00c3=0,enter_debugmode 00c4=0,exit_debugmode 00c5=0,true ;; GTA 3 only 00c6=0,false ;; GTA 3 only 00d6=1,if %1d% 00d7=1,create_thread_with_wasted_busted_check %1p% 00d8=0,mission_cleanup 00d9=2,%2d% = actor %1d% car 00da=2,%2d% = player %1d% car 00db=2, actor %1d% in_car %2d% 00dc=2, player %1d% driving %2d% 00DD=2, actor %1d% driving_vehicle_type %2t% 00de=2, player %1d% driving_vehicle_type %2t% 00df=1, actor %1d% driving 00e0=1, player %1d% driving 00e1=2, key_pressed %1d% %2d% 00e2=2,get_key_pressed %1d% %2d% 00e3=6, player %1d% %6b:in-sphere/%near_point %2d% %3d% radius %4d% %5d% 00e4=6, player %1d% %6b:in-sphere/%near_point_on_foot %2d% %3d% radius %4d% %5d% 00e5=6, player %1d% %6b:in-sphere/%near_point_in_car %2d% %3d% radius %4d% %5d% 00e6=6, player %1d% stopped %6b:in-sphere/%near_point %2d% %3d% radius %4d% %5d% 00e7=6, player %1d% stopped %6b:in-sphere/%near_point_on_foot %2d% %3d% radius %4d% %5d% 00e8=6, player %1d% stopped %6b:in-sphere/%near_point_in_car %2d% %3d% radius %4d% %5d% 00e9=5, player %1d% %5b:in-sphere/%near_actor %2d% radius %3d% %4d% 00ea=5, player %1d% %5b:in-sphere/%near_actor_on_foot %2d% radius %3d% %4d% 00eb=5, player %1d% %5b:in-sphere/%near_actor_in_car %2d% radius %3d% %4d% 00ec=6, actor %1d% %6b:in-sphere/%near_point %2d% %3d% radius %4d% %5d% 00ed=6, actor %1d% %6b:in-sphere/%near_point_on_foot %2d% %3d% radius %4d% %5d% 00ee=6, actor %1d% %6b:in-sphere/%near_point_in_car %2d% %3d% radius %4d% %5d% 00ef=6, actor %1d% stopped %6b:in-sphere/%near_point %2d% %3d% radius %4d% %5d% 00f0=6, actor %1d% stopped %6b:in-sphere/%near_point_on_foot %2d% %3d% radius %4d% %5d% 00f1=6, actor %1d% stopped %6b:in-sphere/%near_point_in_car %2d% %3d% radius %4d% %5d% 00F2=5, actor %1d% near_actor %2d% radius %3d% %4d% %5h% 00F3=5, actor %1d% near_actor_on_foot %2d% radius %3d% %4d% %5h% 00F4=5, actor %1d% near_actor_in_car %2d% radius %3d% %4d% %5h% 00f5=8, player %1d% %8b:in-sphere/%near_point %2d% %3d% %4d% radius %5d% %6d% %7d% 00f6=8, player %1d% %8b:in-sphere/%near_point_on_foot %2d% %3d% %4d% radius %5d% %6d% %7d% 00f7=8, player %1d% %8b:in-sphere/%near_point_in_car %2d% %3d% %4d% radius %5d% %6d% %7d% 00f8=8, player %1d% stopped %8b:in-sphere/%near_point %2d% %3d% %4d% radius %5d% %6d% %7d% 00f9=8, player %1d% stopped %8b:in-sphere/%near_point_on_foot %2d% %3d% %4d% radius %5d% %6d% %7d% 00fa=8, player %1d% stopped %8b:in-sphere/%near_point_in_car %2d% %3d% %4d% radius %5d% %6d% %7d% 00fb=6, player %1d% %6b:in-sphere/%near_actor %2d% radius %3d% %4d% %5d% 00fc=6, player %1d% %6b:in-sphere/%near_actor %2d% on_foot radius %3d% %4d% %5d% 00fd=6, player %1d% %6b:in-sphere/%near_actor %2d% in_car radius %3d% %4d% %5d% 00fe=8, actor %1d% %8b:in-sphere/%near_point %2d% %3d% %4d% radius %5d% %6d% %7d% 00ff=8, actor %1d% %8b:in-sphere/%near_point_on_foot %2d% %3d% %4d% radius %5d% %6d% %7d% 0100=8, actor %1d% near_point_in_car %2d% %3d% %4d% radius %5d% %6d% %7d% sphere %8h% 0101=8, actor %1d% stopped_near_point %2d% %3d% %4d% radius %5d% %6d% %7d% sphere %8h% 0102=8, actor %1d% stopped_near_point_on_foot %2d% %3d% %4d% radius %5d% %6d% %7d% sphere %8h% 0103=8, actor %1d% stopped_near_point_in_car %2d% %3d% %4d% radius %5d% %6d% %7d% sphere %% 0104=6, actor %1d% near_actor %2d% radius %3d% %4d% %5d% sphere %6h% 0105=6, actor %1d% near_actor_on_foot %2d% radius %3d% %4d% %5d% sphere %6h% 0106=6, actor %1d% near_actor_in_car %2d% radius %3d% %4d% %5d% %6h% 0107=5,%5d% = create_object %1o% at %2d% %3d% %4d% 0108=1,destroy_object %1d% 0109=2,player %1d% money += %2d% 010a=2, player %1d% money > %2d% 010B=2,%2d% = player %1d% money 010c=5,change_player_into_rc_buggy %1d% at %2d% %3d% %4d% %5d% 010d=2,set_player %1d% wanted_level_to %2d% 010e=2,set_player %1d% minimum_wanted_level_to %2d% 010f=2, player %1d% wanted_level > %2d% 0110=1,clear_player %1d% wanted_level 0111=1,set_wasted_busted_check_to %1b:enabled/disabled% 0112=0, wasted_or_busted 0113=3,set_player %1d% car_weapon %2h% ammo_to %3d% 0114=3,set_actor %1d% car_weapon %2h% ammo_to %3d% 0117=1, player %1d% wasted 0118=1, actor %1d% dead 0119=1, car %1d% wrecked 011a=2,set_actor %1d% flags %2i% 011c=1,actor %1d% clear_objective 011d=1,%1d% 0121=2, player %1d% in_zone %2z% 0122=1, player %1d% pressing_horn 0123=2, actor %1d% spotted_player %2d% 0126=1, actor %1d% walking 0129=4,%4d% = create_actor %2d% %3t% in_car %1d% driverseat 012a=4,put_player %1d% at %2d% %3d% %4d% and_remove_from_car 0130=1, player %1d% busted 0135=2,%2d% = car %1d% door_status 0137=2, car %1d% id == %2t% 0149=1, car %1d% crushed_by_car_crusher ;; gta 3 only 014b=13,%13d% = init_parked_car_generator %5t% %6d% %7d% %% alarm %9d% door_lock %10d% %11d% %12d% at %1d% %2d% %3d% angle %4d% 014c=2,set_parked_car_generator %1d% cars_to_generate_to %2d% 014d=4,text_pager %1g% %2d% %3d% %4d% 014E=2,set_timer_to %1d% type %2h% 014f=1,stop_timer %1d% 0151=1,remove_status_text %1d% 0152=13,set_zone_car_info %1s% %2b:day/night% %3h% %4h% %5h% %6h% %7h% %8h% %9h% %10h% %11h% %12h% %13h% 0154=2, actor %1d% in_zone %2z% 0156=3,set_zone_ped_density %1z% %2b:day/night% %3d% 0157=3,camera_on_player %1d% %2d% %3d% 0158=3,camera_on_vehicle %1d% %2d% %3d% 0159=3,camera_on_ped %1d% %2d% %3d% 015a=0,restore_camera 015B=3,%1h% %2d% %3d% 015C=13,set_zone_gang_info %1s% %2b:day/night% %3h% %4h% %5h% %6h% %7h% %8h% %9h% %10h% %11h% %12h% %13d% 015d=1,set_gamespeed %1d% 015e=1, car %1d% wheels_on_ground 015f=6,set_camera_position %1d% %2d% %3d% %4d% %5d% %6d% 0160=4,point_camera %1d% %2d% %3d% %4d% 0161=4,tie_marker %4d% to_car %1d% %2d% %3d% 0162=4,tie_marker %4d% to_actor %1d% %2d% %3d% 0164=1,disable_marker %1d% 0165=2,set_marker %1d% color_to %2d% 0166=2,set_marker %1d% brightness_to %2d% 0167=6,%6d% = create_marker_at %1d% %2d% %3d% %4d% %5d% 0168=2,show_on_radar %1d% %2d% 0169=3,set_fade_color %1d% %2d% %3d% 016a=2,fade %2b:back/% %1d% ms 016b=0, fading 016C=5,restart_if_wasted at %1d% %2d% %3d% angle %4d% unknown %5h% 016D=5,restart_if_busted at %1d% %2d% %3d% angle %4d% unknown %5h% 016e=4,override_restart at %1d% %2d% %3d% %4d% 016f=10,create_particle %1a% %5d% %6d% %7d% %% %9d% %10d% at %2d% %3d% %4d% 0170=2,%2d% = player %1d% z_angle 0171=2,set_player %1d% z_angle_to %2d% 0172=2,%2d% = actor %1d% z_angle 0173=2,set_actor %1d% z_angle_to %2d% 0174=2,%2d% = car %1d% z_angle 0175=2,set_car %1d% z_angle_to %2d% 0176=2,%2d% = object %1d% z_angle 0177=2,set_object %1d% z_angle_to %2d% 0178=2, player %1d% picked_up_object %2d% 0179=2, actor %1d% picked_up_object %2d% 017a=3,set_player %1d% weapon %2d% ammo_to %3d% 017b=3,set_actor %1d% weapon %2d% ammo_to %3d% 0180=1,set_on_mission_flag_to %1d% 0181=2,on_mission_for %1d% flag = %2d% ;; GTA 3 only 0182=2,contact %1d% base_brief = %2d% ;; GTA 3 only 0183=2, player %1d% health > %2h% 0184=2, actor %1d% health >= %2d% 0185=2, car %1d% health >= %2d% 0186=2,%2d% = create_marker_above_car %1d% 0187=2,%2d% = create_marker_above_actor %1d% 0188=2,%2d% = create_marker_above_object %1d% 0189=4,%4d% = unknown_create_checkpoint_at %1d% %2d% %3d% 018a=4,%4d% = create_checkpoint_at %1d% %2d% %3d% 018b=2,show_on_radar %1d% %2d% 018c=4,play_sound %4d% at %1d% %2d% %3d% 018d=5,%5d% = create_sound %4d% at %1d% %2d% %3d% 018e=1,stop_sound %1d% 018F=1, unknown_car_check %1d% 0190=1,unknown_car %1d% 0191=1,unknown_car %1d% 0192=1,set_actor %1d% objective_to_stand_still 0193=1,set_actor %1d% objective_to_act_like_ped 0194=4,set_actor %1d% objective_to_go_to_point %2d% %3d% %4d% 0197=6, player %1d% %6b:in-sphere/%in_rectangle_on_foot %2d% %3d% %4d% %5d% 0198=6, player %1d% %6b:in-sphere/%in_rectangle_in_car %2d% %3d% %4d% %5d% 0199=6, player %1d% %6b:in-sphere/%in_rectangle %2d% %3d% %4d% %5d% 019a=6, player %1d% stopped %6b:in-sphere/%in_rectangle_on_foot %2d% %3d% %4d% %5d% 019b=6, player %1d% stopped %6b:in-sphere/%in_rectangle_in_car %2d% %3d% %4d% %5d% 019c=8, player %1d% %8b:in-sphere/%in_cube_on_foot %2d% %3d% %4d% %5d% %6d% %7d% 019d=8, player %1d% %8b:in-sphere/%in_cube_in_car %2d% %3d% %4d% %5d% %6d% %7d% 019e=8, player %1d% stopped %8b:in-sphere/%in_cube %2d% %3d% %4d% %5d% %6d% %7d% 019f=8, player %1d% stopped %8b:in-sphere/%in_cube_on_foot %2d% %3d% %4d% %5d% %6d% %7d% 01a0=8, player %1d% stopped %8b:in-sphere/%in_cube_in_car %2d% %3d% %4d% %5d% %6d% %7d% 01a1=6, actor %1d% %6b:in-sphere/%in_rectangle_on_foot %2d% %3d% %4d% %5d% 01a2=6, actor %1d% %6b:in-sphere/%in_rectangle_in_car %2d% %3d% %4d% %5d% 01a3=6, actor %1d% stopped %6b:in-sphere/%in_rectangle %2d% %3d% %4d% %5d% 01a4=6, actor %1d% stopped %6b:in-sphere/%in_rectangle_on_foot %2d% %3d% %4d% %5d% 01a5=6, actor %1d% stopped %6b:in-sphere/%in_rectangle_in_car %2d% %3d% %4d% %5d% 01a6=8, actor %1d% %8b:in-sphere/%in_cube_on_foot %2d% %3d% %4d% %5d% %6d% %7d% 01a7=8, actor %1d% %8b:in-sphere/%in_cube_in_car %2d% %3d% %4d% %5d% %6d% %7d% 01a8=8, actor %1d% stopped %8b:in-sphere/%in_cube %2d% %3d% %4d% %5d% %6d% %7d% 01a9=8, actor %1d% stopped %8b:in-sphere/%in_cube_on_foot %2d% %3d% %4d% %5d% %6d% %7d% 01aa=8, actor %1d% stopped %8b:in-sphere/%in_cube_in_car %2d% %3d% %4d% %5d% %6d% %7d% 01ab=6, car %1d% stopped %6b:in-sphere/%in_rectangle %2d% %3d% %4d% %5d% 01ac=8, car %1d% stopped %8b:in-sphere/%in_cube %2d% %3d% %4d% %5d% %6d% %7d% 01ad=6, car %1d% %6b:in-sphere/%near_point %2d% %3d% %4d% %5d% 01AE=6,%1d% %2d% %3d% %4d% %5d% %6h% 01af=8, car %1d% %8b:in-sphere/%near_point %2d% %3d% %4d% radius %5d% %6d% %7d% 01b0=8, car %1d% stopped %8b:in-sphere/%near_point %2d% %3d% %4d% radius %5d% %6d% %7d% 01b1=3,give_player %1d% weapon %2c% ammo %3d% ;; Load the weapon model before using this 01b2=3,give_actor %1d% weapon %2c% ammo %3d% ;; Load the weapon model before using this 01b4=2,set_player %1d% frozen_state %2b:unfrozen/frozen% 01b5=1,force_weather %1d% 01b6=1,set_weather %1d% 01b7=0,release_weather 01b8=2,set_player %1d% armed_weapon_to %2c% 01b9=2,set_actor %1d% armed_weapon_to %2c% 01bb=4,store_object %1d% position_to %2d% %3d% %4d% 01bc=4,put_object %1d% at %2d% %3d% %4d% 01bd=1,%1d% = current_time_in_ms 01be=4,set_actor %1d% to_look_at_spot %2d% %3d% %4d% 01c0=2,%2d% = player %1d% wanted_level 01c1=1, car %1d% stopped 01c2=1,remove_references_to_actor %1d% ;; Like turning an actor into a random pedestrian 01c3=1,remove_references_to_car %1d% ;; Like turning a car into any random car 01c4=1,remove_references_to_object %1d% ;; This object will now disappear when the player looks away 01C5=1,remove_actor_from_mission_cleanup_list %1d% 01C6=1,remove_car_from_mission_cleanup_list %1d% 01c7=1,remove_object_from_mission_cleanup_list %1d% 01c8=5,%5d% = create_actor %2d% %3t% in_car %1d% passenger_seat %4d% 01c9=2,actor %1d% kill_actor %2d% 01ca=2,actor %1d% kill_player %2d% 01cb=2,actor %1d% kill_actor %2d% 01cc=2,actor %1d% kill_player %2d% 01ce=2,actor %1d% avoid_player %2d% 01CF=2,unknown_actor %1d% actor %2d% 01d0=2,actor %1d% avoid_player %2d% 01d1=2,actor %1d% follow_actor %2d% 01d2=2,actor %1d% follow_player %2d% 01d3=2,actor %1d% leave_car %2d% 01d4=2,actor %1d% go_to_car %2d% and_enter_it_as_a_passenger 01d5=2,actor %1d% go_to_and_drive_car %2d% 01D8=2,unknown_actor %1d% unknown_fire_at_target %2d% 01d9=2,actor %1d% run_away_from_car %2d% 01de=2,tie_actor %1d% to_actor %2d% 01df=2,tie_actor %1d% to_player %2d% 01e0=1,clear_leader %1d% 01e1=3,set_actor %1d% follow_route %2d% %3d% 01e2=4,add_route_point %1d% at %2d% %3d% %4d% 01e3=4,text_1number_styled %1g% %2d% %3d% ms %4d% 01e4=4,text_1number_lowpriority %1g% %2d% %3d% ms %4d% 01e5=4,text_1number_highpriority %1g% %2d% %3d% ms %4d% 01e6=4,text_1number_lowpriority %1g% %2d% %3d% ms %4d% 01e7=6,remove_forbidden_for_cars_cube %1d% %2d% %3d% %4d% %5d% %6d% 01e8=6,create_forbidden_for_cars_cube %1d% %2d% %3d% %4d% %5d% %6d% 01e9=2,%2d% = car %1d% num_passengers 01ea=2,%2d% = car %1d% max_passengers 01eb=1,set_car_density_to %1d% 01EC=2,make_car %1d% very_heavy %2h% 01ed=1,reset_actor %1d% flags 01ee=10,activate_crane %1d% %2d% %3d% %4d% %5d% %6d% %7d% %% %9d% %10d% ;; gta 3 only 01ef=2,deactivate_crane %1d% %2d% ;; gta 3 only 01f0=1,set_max_wanted_level_to %1d% 01f3=1, car %1d% airborne 01f4=1, car %1d% flipped 01f5=2,%2d% = create_emulated_actor_from_player %1d% 01f6=0,cancel_override_restart 01f7=2,set_player %1d% ignored_by_cops_state_to %2b:true/false% 01f9=9,init_rampage %1g% %2d% %3d% %4d% %5d% %6d% %7d% %% %9d% 01fa=1,%1d% = rampage_status 01fb=2,%2d% = square_root %1d% 01fc=5, player %1d% near_car %2d% radius %3d% %4d% %5d% 01fd=5, player %1d% near_car_on_foot %2d% radius %3d% %4d% %5d% 01fe=5, player %1d% near_car_in_car %2d% radius %3d% %4d% %5d% 01FF=6, player %1d% near_car %2d% radius %3d% %4d% %5d% unknown %6h% 0200=6, player %1d% near_car_on_foot %2d% radius %3d% %4d% %5d% unknown %6h% 0201=6, player %1d% near_car_in_car %2d% radius %3d% %4d% %5d% unknown %6h% 0202=5, actor %1d% near_car %2d% radius %3d% %4d% unknown %5d% 0203=5, actor %1d% near_car_on_foot %2d% radius %3d% %4d% unknown %5d% 0204=5, actor %1d% near_car_in_car %2d% radius %3d% %4d% unknown %5d% 0205=6, actor %1d% near_car %2d% radius %3d% %4d% %5d% unknown %6h% 0206=6, actor %1d% near_car_on_foot %2d% radius %3d% %4d% %5d% unknown %6h% 0207=6, actor %1d% near_car_in_car %2d% radius %3d% %4d% %5d% unknown %6h% 0208=3,%3d% = random_float %1d% %2d% 0209=3,%3d% = random_int %1d% %2d% 020a=2,set_car %1d% door_status_to %2d% 020b=1,explode_car %1d% 020c=4,create_explosion_with_radius %4d% at %1d% %2d% %3d% 020d=1, car %1d% flipped 020e=2,actor %1d% look_at_actor %2d% 020f=2,actor %1d% look_at_player %2d% 0210=2,player %1d% look_at_actor %2d% 0211=3,actor %1d% walk_to %2d% %3d% 0213=6,%6d% = create_pickup %1o% type %2d% at %3d% %4d% %5d% 0214=1, pickup %1d% picked_up 0215=1,destroy_pickup %1d% 0216=2,set_car %1d% taxi_available_light_to %2b:on/off% 0217=3,text_styled %1g% %2d% ms %3d% 0218=4,text_1number_styled %1g% %2d% %3d% ms %4d% 0219=10,%10d% = create_garage_type %9h% door %1d% %2d% %3d% to %6d% %7d% %% depth %4d% %5d% 021b=2,set_garage %1d% to_accept_car %2d% 021c=1, car_inside_garage %1d% 021d=1,set_free_bomb_shop_to %1b:true/false% 0221=2,set_player %1d% trapped_in_car %2d% 0222=2,set_player %1d% health_to %2d% 0223=2,set_actor %1d% health_to %2d% 0224=2,set_car %1d% health_to %2d% 0225=2,%2d% = player %1d% health 0226=2,%2d% = actor %1d% health 0227=2,%2d% = car %1d% health 0228=2, car %1d% bomb_status == %2d% 0229=3,set_car %1d% color_to %2d% %3d% 022a=6,remove_forbidden_for_peds_cube %1d% %2d% %3d% %4d% %5d% %6d% 022b=6,create_forbidden_for_peds_cube %1d% %2d% %3d% %4d% %5d% %6d% 022c=2,set_actor %1d% to_look_at_actor %2d% 022d=2,set_actor %1d% to_look_at_player %2d% 022e=2,set_player %1d% to_look_at_actor %2d% 022f=1,set_actor %1d% stop_looking 0230=1,set_player %1d% stop_looking 0235=3,set_gang %1h% models_to %2t% %3t% 0236=2,set_gang %1d% car_to %2t% 0237=4,gang_weapons %1h% %2h% %3h% %4h% 0239=3,actor %1d% run_to %2d% %3d% 023a=2,has_player_collided_with_object %1d% %2d% 023b=2,has_actor_collided_with_object %1d% %2d% 023c=2,load_special_actor %1d% %2f% 023d=1, special_actor %1d% loaded 0240=2,unknown %1d% %2d% 0241=1, player %1d% in_remote_mode 0242=2,set_car %1d% bomb_status_to %2d% 0243=2,set_actor %1d% ped_stats_to %2d% 0244=3,set_cutscene_pos %1d% %2d% %3d% 0245=2,set_actor %1d% walk_style_to %2d% 0247=1,request_model %1o% 0248=1, model %1o% available 0249=1,release_model %1o% 024a=3,%3d% = create_phone_at %1d% %2d% 024b=2,text_phone_repeatedly %1d% %2g% 024c=2,text_phone %1d% %2g% 024d=1, phone_text_been_displayed %1d% 024e=1,disable_phone %1d% 024f=9,create_corona %4d% %5d% %6d% with_color %7d% %% %9d% at_point %1d% %2d% %3d% 0250=6,create_light_at %1d% %2d% %3d% RGB_values %4d% %5d% %6d% 0253=0,save_current_time 0254=0,restore_current_time 0255=4,set_critical_mission_restart_at %1d% %2d% %3d% angle %4d% 0256=1, player %1d% defined 0291=2,unknown_actor %1d% unknown_behavior_flag %2d% 0293=1,%1d% = current_controls 0294=2,unknown_car %1d% flag %2d% 0296=1,unload_special_actor %1d% 0297=1,%1d% 0298=3,%1d% %2d% %3d% 0299=1,activate_garage %1d% 029b=5,%5d% = init_object %1o% at %2d% %3d% %4d% 029c=1, %1d% stopped 029f=1, player %1d% stopped 02a0=1, actor %1d% stopped 02a1=2, 02a2=5,create_particle %1a% %5d% at %2d% %3d% %4d% 02a3=1,toggle_widescreen %1b:on/off% 02a7=5,%5d% = create_icon_marker_and_sphere %4d% at %1d% %2d% %3d% 02a8=5,%5d% = create_marker %4d% at %1d% %2d% %3d% 02a9=2,set_actor %1d% immune_to_nonplayer %2d% 02aa=2,set_car %1d% immune_to_nonplayer %2d% 02ab=6,set_actor %1d% immunities %2d% %3d% %4d% %5d% %6d% 02ac=6,set_car %1d% immunities %2d% %3d% %4d% %5d% %6d% 02AD=7, player %1d% in_area %2d% %3d% %4d% %5d% radius %6d% sphere %7h% 02AE=7, player %1d% in_area_on_foot %2d% %3d% %4d% %5d% radius %6d% sphere %7h% 02AF=7, player %1d% in_area_in_car %2d% %3d% %4d% %5d% radius %6d% sphere %7h% 02b0=7, player %1d% stopped_in_area %2d% %3d% %4d% %5d% radius %6d% sphere %7h% [/glow]
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Chris
CLEARANCE-1 (Provisional)
(Retired)
Posts: 37
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Post by Chris on Feb 1, 2006 5:23:45 GMT 10
Eesti toodab ühe elaniku kohta Euroopas kõige rohkem süsihappegaasi
Hannes Krause
Eesti toodab ühe elaniku kohta Euroopa Liidu riikidest kõige enam süsihappegaasi, selgub Euroopa Komisjoni uurimiskeskuse ning Columbia ja Yale’i ülikooli läbiviidud ülemaailmsest uuringust.
Samas aga pole kõik Eesti kohta käivad näitajad nii halvad – vee kvaliteedi osas on Eesti Euroopa Liidu kahekümne viie liikmesriigi lõikes paremuselt neljandal kohal. Terve uuringu põhjal kuulub seitse Euroopa Liidu liikmesriiki keskkonnaga ümberkäimise koha pealt maailma esikümnesse. Euroopa riikidest on kõige halvemad keskkonnanäitajad Belgias, mille ametivõimud selgitasid asjaolu sellega, et nende riik on väike, kuid tihedalt asustatud ja väga tiheda tööstusega.
Uuring hõlmas 133 maailma riiki ja nende hindamisel arvestati 16 võtmetähtsusega keskkonnanäitajat, näiteks kasvuhoonegaase ja vee kvaliteeti.
Eesti Euroopa Liidu esinduse keskkonnaatasŠee Aare Sirendi ütles, et vaatamata kõrgele CO2-näitajale on Eesti siiski keskkonna poolest üks eesrindlikumaid maid. Süsihappegaasi rohkus tuleneb tema sõnul Eesti põlevkivienergeetikast. “Loomulikult ei ole see näitaja hea. See on seotud põlevkiviga – kui me Eestis seda energia tootmiseks kasutame, siis on meie CO2 kogus ühe elaniku kohta palju suurem kui näiteks Lätis, kus põlevkivi ei kasutata,” selgitas Sirendi.
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((UCoS))lo3-Meady
CLEARANCE-1 (Provisional)
*burp*
It's pissin down with Mead
Posts: 981
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Post by ((UCoS))lo3-Meady on Feb 1, 2006 22:07:49 GMT 10
Title: Half-Life: Counter-Strike Installation Source: D:\cstrike\COUNTE~3.EXE | 11-03-2000 | 11:25:54 | 449383227 Made Dir: C:\Sierra\Counter-Strike File Copy: C:\Sierra\Counter-Strike\UNWISE.EXE | 06-25-1999 | 10:55:30 | | 149504 | 30fdd633 RegDB Key: Software\Microsoft\Windows\CurrentVersion\Uninstall\Half-Life: Counter-Strike RegDB Val: Half-Life: Counter-Strike RegDB Name: DisplayName RegDB Root: 2 RegDB Key: Software\Microsoft\Windows\CurrentVersion\Uninstall\Half-Life: Counter-Strike RegDB Val: C:\Sierra\COUNTE~1\UNWISE.EXE C:\Sierra\COUNTE~1\INSTALL.LOG RegDB Name: UninstallString RegDB Root: 2 File Copy: C:\Sierra\Counter-Strike\a3dapi.dll | 10-31-2000 | 15:30:20 | 2.0.2.0 | 211456 | e7d17eb8 File Copy: C:\Sierra\Counter-Strike\cstrike.dat | 11-02-2000 | 12:15:00 | | 4 | afa9b426 File Copy: C:\Sierra\Counter-Strike\cstrike.exe | 11-01-2000 | 17:52:58 | 1.5.0.0 | 929792 | 7ac9ad3f File Copy: C:\Sierra\Counter-Strike\hl_res.dll | 10-31-2000 | 15:30:24 | | 49152 | 62522838 File Copy: C:\Sierra\Counter-Strike\hlds.dat | 10-31-2000 | 15:30:24 | | 4 | f7135399 File Copy: C:\Sierra\Counter-Strike\hlds.exe | 10-31-2000 | 15:30:24 | | 61440 | 9ad1a8fd File Copy: C:\Sierra\Counter-Strike\hw.dll | 10-31-2000 | 15:30:24 | | 1110016 | c8528388 File Copy: C:\Sierra\Counter-Strike\kver.kp | 10-31-2000 | 15:30:24 | | 816 | 5d545869 File Copy: C:\Sierra\Counter-Strike\sw.dll | 10-31-2000 | 15:30:24 | | 995328 | 652cbee0 File Copy: C:\Sierra\Counter-Strike\vgui.dll | 10-31-2000 | 15:30:24 | | 344064 | 2c8a5da File Copy: C:\Sierra\Counter-Strike\WONAuth.dll | 10-31-2000 | 15:30:26 | | 640512 | a9d4bf4a File Copy: C:\Sierra\Counter-Strike\WONCrypt.dll | 10-31-2000 | 15:30:26 | | 640000 | 16cdb5e5 File Copy: C:\Sierra\Counter-Strike\WONDLL.dll | 10-31-2000 | 15:30:26 | | 749568 | 31080cb3 Made Dir: C:\Sierra\Counter-Strike\gldrv File Copy: C:\Sierra\Counter-Strike\gldrv\3dfxgl.dll | 10-31-2000 | 15:37:14 | 1.4.5.0 | 137728 | 8a929f7c Made Dir: C:\Sierra\Counter-Strike\cstrike File Copy: C:\Sierra\Counter-Strike\cstrike\ajawad.wad | 10-31-2000 | 15:30:26 | | 48456 | 1c7fc8e9 File Copy: C:\Sierra\Counter-Strike\cstrike\cached.wad | 10-09-2000 | 08:58:28 | | 129636 | 31aee01a Made Dir: C:\Sierra\Counter-Strike\cstrike\cl_dlls File Copy: C:\Sierra\Counter-Strike\cstrike\cl_dlls\client.dll | 11-02-2000 | 20:30:02 | | 602112 | 97cbe275 File Copy: C:\Sierra\Counter-Strike\cstrike\cstraining.wad | 10-31-2000 | 15:30:34 | | 161368 | db0d0cd4 File Copy: C:\Sierra\Counter-Strike\cstrike\cstrike.ico | 10-31-2000 | 15:30:36 | | 10134 | eb98627d File Copy: C:\Sierra\Counter-Strike\cstrike\cstrike.wad | 10-31-2000 | 15:30:36 | | 2681364 | c4209bde File Copy: C:\Sierra\Counter-Strike\cstrike\cs_747.wad | 10-31-2000 | 15:30:28 | | 2911764 | bedfd57b File Copy: C:\Sierra\Counter-Strike\cstrike\cs_assault.wad | 10-31-2000 | 15:30:28 | | 517360 | c2e097f3 File Copy: C:\Sierra\Counter-Strike\cstrike\cs_bdog.wad | 10-31-2000 | 15:30:32 | | 5832260 | 86574cd3 File Copy: C:\Sierra\Counter-Strike\cstrike\cs_cbble.rad | 10-31-2000 | 15:30:32 | | 1562 | a68086af File Copy: C:\Sierra\Counter-Strike\cstrike\cs_cbble.wad | 10-31-2000 | 15:30:32 | | 1595320 | bf8b6a8b File Copy: C:\Sierra\Counter-Strike\cstrike\cs_dust.wad | 10-31-2000 | 15:30:32 | | 1055884 | f77c9856 File Copy: C:\Sierra\Counter-Strike\cstrike\cs_i386.so | 10-31-2000 | 15:30:34 | | 1643049 | 17e73e6d File Copy: C:\Sierra\Counter-Strike\cstrike\cs_office.wad | 10-31-2000 | 15:30:34 | | 3405860 | 2c9bb3f2 File Copy: C:\Sierra\Counter-Strike\cstrike\decals.wad | 10-31-2000 | 15:30:38 | | 947444 | b86bfcec File Copy: C:\Sierra\Counter-Strike\cstrike\delta.lst | 10-31-2000 | 15:30:38 | | 11955 | 51112f7d File Copy: C:\Sierra\Counter-Strike\cstrike\de_aztec.wad | 10-31-2000 | 15:30:36 | | 1305468 | d5964619 File Copy: C:\Sierra\Counter-Strike\cstrike\de_vegas.wad | 10-31-2000 | 15:30:36 | | 2263636 | e70bd4dc Made Dir: C:\Sierra\Counter-Strike\cstrike\dlls File Copy: C:\Sierra\Counter-Strike\cstrike\dlls\mp.dll | 11-02-2000 | 20:28:56 | | 766015 | d6008c9c Made Dir: C:\Sierra\Counter-Strike\cstrike\events File Copy: C:\Sierra\Counter-Strike\cstrike\events\ak47.sc | 10-31-2000 | 15:31:00 | | 9 | 9e8f27fa File Copy: C:\Sierra\Counter-Strike\cstrike\events\aug.sc | 10-31-2000 | 15:31:00 | | 11 | 5ffba77f File Copy: C:\Sierra\Counter-Strike\cstrike\events\awp.sc | 10-31-2000 | 15:31:00 | | 9 | 9e8f27fa File Copy: C:\Sierra\Counter-Strike\cstrike\events\createsmoke.sc | 10-31-2000 | 15:31:00 | | 9 | 9e8f27fa File Copy: C:\Sierra\Counter-Strike\cstrike\events\deagle.sc | 10-31-2000 | 15:31:00 | | 11 | 5ffba77f File Copy: C:\Sierra\Counter-Strike\cstrike\events\elite_left.sc | 10-31-2000 | 15:31:00 | | 11 | 5ffba77f File Copy: C:\Sierra\Counter-Strike\cstrike\events\elite_right.sc | 10-31-2000 | 15:31:00 | | 11 | 5ffba77f File Copy: C:\Sierra\Counter-Strike\cstrike\events\fiveseven.sc | 10-31-2000 | 15:31:00 | | 9 | 9e8f27fa File Copy: 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((UCoS))lo3-Meady
CLEARANCE-1 (Provisional)
*burp*
It's pissin down with Mead
Posts: 981
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Post by ((UCoS))lo3-Meady on Feb 1, 2006 22:08:19 GMT 10
ingdewdn.pcx | 10-31-2000 | 15:31:14 | | 61808 | 5fc554a1 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\morningdewdn.tga | 10-31-2000 | 15:31:14 | | 196652 | b2f88229 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\morningdewft.bmp | 10-31-2000 | 15:31:14 | | 66616 | e84f8832 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\morningdewft.pcx | 10-31-2000 | 15:31:14 | | 59741 | 7df3e425 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\morningdewft.tga | 10-31-2000 | 15:31:14 | | 196652 | cd514b55 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\morningdewlf.bmp | 10-31-2000 | 15:31:14 | | 66616 | 389801e7 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\morningdewlf.pcx | 10-31-2000 | 15:31:14 | | 70492 | d5830226 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\morningdewlf.tga | 10-31-2000 | 15:31:14 | | 196652 | fbbe882b File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\morningdewrt.bmp | 10-31-2000 | 15:31:16 | | 66616 | 29fc65ba File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\morningdewrt.pcx | 10-31-2000 | 15:31:16 | | 57556 | 620ca3cb File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\morningdewrt.tga | 10-31-2000 | 15:31:16 | | 196652 | 21aaf41 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\morningdewup.bmp | 10-31-2000 | 15:31:16 | | 66616 | 4a1ce916 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\morningdewup.pcx | 10-31-2000 | 15:31:16 | | 66698 | a1c983f5 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\morningdewup.tga | 10-31-2000 | 15:31:16 | | 196652 | 70813055 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\officebk.tga | 10-09-2000 | 18:31:12 | | 196652 | fe67acb6 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\officedn.tga | 10-09-2000 | 18:31:00 | | 196652 | 79314ed2 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\officeft.tga | 10-09-2000 | 18:31:04 | | 196652 | 2a838c42 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\officelf.tga | 10-09-2000 | 18:31:06 | | 196652 | 6e0b3f8d File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\officert.tga | 10-09-2000 | 18:31:10 | | 196652 | 36340055 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\officeup.tga | 10-09-2000 | 18:30:58 | | 196652 | 5623c25 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\snowbk.tga | 10-31-2000 | 15:31:18 | | 262188 | 847c30f2 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\snowdn.tga | 10-31-2000 | 15:31:18 | | 262188 | ffaf2a54 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\snowft.tga | 10-31-2000 | 15:31:18 | | 262188 | 1b9f938f File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\snowlake_bk.tga | 10-31-2000 | 15:31:18 | | 196652 | 89da76e9 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\snowlake_dn.tga | 10-31-2000 | 15:31:18 | | 196652 | a4592634 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\snowlake_ft.tga | 10-31-2000 | 15:31:18 | | 196652 | db80d506 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\snowlake_lf.tga | 10-31-2000 | 15:31:18 | | 196652 | 2b39a1eb File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\snowlake_rt.tga | 10-31-2000 | 15:31:18 | | 196652 | cdc9a518 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\snowlake_up.tga | 10-31-2000 | 15:31:18 | | 196652 | 43162b67 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\snowlf.tga | 10-31-2000 | 15:31:18 | | 262188 | fa8183a4 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\snowrt.tga | 10-31-2000 | 15:31:18 | | 262188 | 2765bb98 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\snowup.tga | 10-31-2000 | 15:31:18 | | 262188 | ec6f6157 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\TrainYardBk.tga | 10-31-2000 | 15:31:20 | | 196652 | a876ad81 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\TrainYardDn.tga | 10-31-2000 | 15:31:20 | | 196652 | c9f51778 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\TrainYardFt.tga | 10-31-2000 | 15:31:20 | | 196652 | 7dfe44af File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\TrainYardLf.tga | 10-31-2000 | 15:31:20 | | 196652 | 4a2a7c5e File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\TrainYardRt.tga | 10-31-2000 | 15:31:20 | | 196652 | f0e7091a File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\env\TrainYardUp.tga | 10-31-2000 | 15:31:20 | | 196652 | 9f43c5e7 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\palette.lmp | 10-31-2000 | 15:31:02 | | 768 | 2ddc7c78 Made Dir: C:\Sierra\Counter-Strike\cstrike\gfx\shell File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\shell\colors.lst | 11-01-2000 | 16:42:34 | | 178 | 19d4b405 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\shell\divider.bmp | 10-31-2000 | 15:31:22 | | 1496 | 3ccd52ad File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\shell\dnarrowf.bmp | 10-31-2000 | 15:31:22 | | 1336 | fa31970e File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\shell\dnarrowp.bmp | 10-31-2000 | 15:31:22 | | 1336 | 42824b90 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\shell\down.bmp | 10-31-2000 | 15:31:22 | | 248 | 2f92a64 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\shell\favorite.bmp | 10-31-2000 | 15:31:22 | | 824 | ff8d2d8e File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\shell\larrowflyover.bmp | 10-31-2000 | 15:31:24 | | 1336 | f18dc502 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\shell\larrowpressed.bmp | 10-31-2000 | 15:31:24 | | 1336 | 32664756 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\shell\rarrowflyover.bmp | 10-31-2000 | 15:31:24 | | 1336 | 8e59365f File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\shell\rarrowpressed.bmp | 10-31-2000 | 15:31:24 | | 1336 | 9ef873cc File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\shell\sm_dnarf.bmp | 10-31-2000 | 15:31:24 | | 1320 | 1261b585 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\shell\splash.bmp | 10-09-2000 | 08:58:28 | | 921654 | 6afcdd2 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\shell\uparrowf.bmp | 10-31-2000 | 15:31:24 | | 1336 | 58586b29 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\shell\uparrowp.bmp | 10-31-2000 | 15:31:24 | | 1336 | f1265400 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\shell\won_logo.bmp | 11-01-2000 | 16:57:36 | | 90 | 2e500fe0 Made Dir: C:\Sierra\Counter-Strike\cstrike\gfx\vgui File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_ak47.tga | 10-31-2000 | 15:31:24 | | 65580 | 7698c48f File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_leet.tga | 11-02-2000 | 09:10:06 | | 131116 | 997b59e1 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_arctic.tga | 11-01-2000 | 17:53:02 | | 131116 | 827cea2c File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_aug.tga | 10-31-2000 | 15:31:24 | | 65580 | 1c007ed6 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_awp.tga | 10-31-2000 | 15:31:24 | | 65580 | e1afb203 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_ct_random.tga | 11-01-2000 | 17:53:04 | | 131116 | 4816ff68 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_deagle.tga | 10-31-2000 | 15:31:24 | | 65580 | 2a84715 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_elite.tga | 10-31-2000 | 15:31:24 | | 65580 | 33e5cee0 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_fiveseven.tga | 10-31-2000 | 15:31:24 | | 65580 | 1afc61fe File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_flashbang.tga | 10-31-2000 | 15:31:24 | | 65580 | 7b42886c File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_g3sg1.tga | 10-31-2000 | 15:31:24 | | 65580 | 785fa96a File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_gign.tga | 11-01-2000 | 17:53:04 | | 131116 | f9d86848 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_glock18.tga | 10-31-2000 | 15:31:26 | | 65580 | 403f80af File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_gsg9.tga | 11-01-2000 | 17:53:04 | | 131116 | ff5523e6 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_guerilla.tga | 11-01-2000 | 17:53:04 | | 131116 | ac70f6be File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_hegrenade.tga | 10-31-2000 | 15:31:26 | | 65580 | 6d1cf8b3 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_m249.tga | 10-31-2000 | 15:31:26 | | 65580 | ac404abd File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_m3.tga | 10-31-2000 | 15:31:26 | | 65580 | a1a0105d File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_m4a1.tga | 10-31-2000 | 15:31:26 | | 65580 | ed5e8a65 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_mac10.tga | 10-31-2000 | 15:31:26 | | 65580 | 3fcd9032 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_mp5.tga | 10-31-2000 | 15:31:26 | | 65580 | d68218a3 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_p228.tga | 10-31-2000 | 15:31:26 | | 65580 | 7c3a77b9 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_p90.tga | 10-31-2000 | 15:31:26 | | 65580 | 6eeeb9e8 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_sas.tga | 11-01-2000 | 17:53:04 | | 131116 | 1cdc1a58 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_scout.tga | 10-31-2000 | 15:31:26 | | 65580 | 32e780cd File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_sg550.tga | 10-31-2000 | 15:31:26 | | 65580 | 60c499db File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_sg552.tga | 10-31-2000 | 15:31:26 | | 65580 | 91f838cf File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_smokegrenade.tga | 10-31-2000 | 15:31:26 | | 65580 | 1d0216a File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_terror.tga | 11-01-2000 | 17:53:04 | | 131116 | a875aebd File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_tmp.tga | 10-31-2000 | 15:31:26 | | 65580 | ca0e2fda File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_t_random.tga | 11-01-2000 | 17:53:04 | | 131116 | ed16d24f File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_ump45.tga | 10-31-2000 | 15:31:26 | | 65580 | f786f0b9 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_urban.tga | 11-01-2000 | 17:53:04 | | 131116 | 654451f3 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_usp.tga | 10-31-2000 | 15:31:26 | | 65580 | 334c0212 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_vip.tga | 10-31-2000 | 15:31:26 | | 131116 | 732e6e7f File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\640_xm1014.tga | 10-31-2000 | 15:31:26 | | 65580 | add75b47 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\fullmoonbk.tga | 10-31-2000 | 15:31:28 | | 72254 | 593ec1e7 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\fullmoondn.tga | 10-31-2000 | 15:31:28 | | 3611 | 8a571e5a File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\fullmoonft.tga | 10-31-2000 | 15:31:28 | | 76833 | a1263b20 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\fullmoonlf.tga | 10-31-2000 | 15:31:28 | | 71145 | 69a59e62 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\fullmoonrt.tga | 10-31-2000 | 15:31:28 | | 68854 | b0461f61 File Copy: C:\Sierra\Counter-Strike\cstrike\gfx\vgui\fullmoonup.tga | 10-31-2000 | 15:31:28 | | 159706 | 8dcf7792 File Copy: C:\Sierra\Counter-Strike\cstrike\halflife-cs.fgd | 10-31-2000 | 15:30:38 | | 37819 | a4e6426f File Copy: C:\Sierra\Counter-Strike\cstrike\itsItaly.wad | 10-31-2000 | 15:30:38 | | 1856328 | d7cb4690 File Copy: C:\Sierra\Counter-Strike\cstrike\liblist.gam | 11-02-2000 | 22:51:22 | | 261 | f01a04bf File Copy: C:\Sierra\Counter-Strike\cstrike\listenserver.cfg | 11-01-2000 | 08:53:56 | | 428 | d9b710fa File Copy: C:\Sierra\Counter-Strike\cstrike\mapcycle.txt | 11-02-2000 | 20:44:36 | | 143 | e3614d02 Made Dir: C:\Sierra\Counter-Strike\cstrike\maps File Copy: C:\Sierra\Counter-Strike\cstrike\maps\as_oilrig.bsp | 10-31-2000 | 15:31:30 | | 2056040 | e1e358e6 File Copy: C:\Sierra\Counter-Strike\cstrike\maps\cs_747.bsp | 10-31-2000 | 15:31:32 | | 1702788 | 719a9c31 File Copy: C:\Sierra\Counter-Strike\cstrike\maps\cs_assault.bsp | 10-31-2000 | 15:31:32 | | 1041700 | f6725c06 File Copy: C:\Sierra\Counter-Strike\cstrike\maps\cs_backalley.bsp | 10-31-2000 | 15:31:34 | | 2142344 | 4a33a12e File Copy: C:\Sierra\Counter-Strike\cstrike\maps\cs_italy.bsp | 10-31-2000 | 15:31:36 | | 2382336 | b7fe97ac File Copy: C:\Sierra\Counter-Strike\cstrike\maps\cs_militia.bsp | 10-31-2000 | 15:31:36 | | 2022676 | 66f1b9b6 File Copy: C:\Sierra\Counter-Strike\cstrike\maps\cs_office.bsp | 10-31-2000 | 19:09:40 | | 4670296 | d3b90d97 File Copy: C:\Sierra\Counter-Strike\cstrike\maps\cs_siege.bsp | 10-31-2000 | 15:31:40 | | 3498952 | f4b66257 File Copy: C:\Sierra\Counter-Strike\cstrike\maps\de_aztec.bsp | 10-31-2000 | 15:31:42 | | 1908364 | ba7b1b65 File Copy: C:\Sierra\Counter-Strike\cstrike\maps\de_cbble.bsp | 10-31-2000 | 15:31:42 | | 1881988 | 9604760f File Copy: C:\Sierra\Counter-Strike\cstrike\maps\de_dust.bsp | 10-31-2000 | 15:31:44 | | 1463576 | b4583c3f File Copy: C:\Sierra\Counter-Strike\cstrike\maps\de_prodigy.bsp | 10-31-2000 | 15:31:44 | | 1929740 | a97b14d3 File Copy: C:\Sierra\Counter-Strike\cstrike\maps\de_train.bsp | 10-31-2000 | 15:31:44 | | 1165132 | 2c5be6d3 File Copy: C:\Sierra\Counter-Strike\cstrike\maps\tr_1.bsp | 10-31-2000 | 15:31:48 | | 1192764 | 23343a46 File Copy: C:\Sierra\Counter-Strike\cstrike\maps\tr_1a.bsp | 11-02-2000 | 09:10:08 | | 1467504 | 326647e9 File Copy: C:\Sierra\Counter-Strike\cstrike\maps\tr_2.bsp | 10-31-2000 | 15:31:48 | | 1139288 | a31fece3 File Copy: C:\Sierra\Counter-Strike\cstrike\maps\tr_3.bsp | 10-31-2000 | 15:31:50 | | 1576940 | b9f68ea4 Made Dir: C:\Sierra\Counter-Strike\cstrike\media File Copy: C:\Sierra\Counter-Strike\cstrike\media\launch_deny1.wav | 08-18-2000 | 09:24:36 | | 3062 | c13c8001 File Copy: C:\Sierra\Counter-Strike\cstrike\media\launch_deny2.wav | 08-18-2000 | 09:24:36 | | 2620 | a836fc7c File Copy: C:\Sierra\Counter-Strike\cstrike\media\launch_dnmenu1.wav | 08-18-2000 | 09:24:36 | | 10530 | 3bc7f87a File Copy: C:\Sierra\Counter-Strike\cstrike\media\launch_glow1.wav | 08-18-2000 | 09:24:36 | | 10534 | 3d8ad569 File Copy: C:\Sierra\Counter-Strike\cstrike\media\launch_select1.wav | 08-18-2000 | 09:24:36 | | 7864 | 225ac793 File Copy: C:\Sierra\Counter-Strike\cstrike\media\launch_select2.wav | 08-18-2000 | 09:25:12 | | 7496 | 4ae07a0d File Copy: C:\Sierra\Counter-Strike\cstrike\media\launch_upmenu1.wav | 08-18-2000 | 09:24:36 | | 8016 | ffd9660c File Copy: C:\Sierra\Counter-Strike\cstrike\media\logo.avi | 10-31-2000 | 15:31:52 | | 2560 | 5f0a6aa Made Dir: C:\Sierra\Counter-Strike\cstrike\models File Copy: C:\Sierra\Counter-Strike\cstrike\models\abone_template1.mdl | 10-31-2000 | 15:31:52 | | 5904 | 5d29bb19 File Copy: C:\Sierra\Counter-Strike\cstrike\models\aflock.mdl | 10-31-2000 | 15:31:52 | | 92064 | e9d7060a File Copy: C:\Sierra\Counter-Strike\cstrike\models\agibs.mdl | 10-31-2000 | 15:31:52 | | 35860 | c290b75d File Copy: C:\Sierra\Counter-Strike\cstrike\models\agrunt.mdl | 10-31-2000 | 15:31:52 | | 152320 | 51974987 File Copy: C:\Sierra\Counter-Strike\cstrike\models\agrunt01.mdl | 10-31-2000 | 15:31:52 | | 33104 | 2258e1d File Copy: C:\Sierra\Counter-Strike\cstrike\models\agruntt.mdl | 10-31-2000 | 15:31:52 | | 83024 | cce18b98 File Copy: C:\Sierra\Counter-Strike\cstrike\models\apache.mdl | 10-31-2000 | 15:31:52 | | 30872 | 982778c4 File Copy: C:\Sierra\Counter-Strike\cstrike\models\apachet.mdl | 10-31-2000 | 15:31:52 | | 106932 | af857d45 File Copy: C:\Sierra\Counter-Strike\cstrike\models\archer.mdl | 10-31-2000 | 15:31:52 | | 97764 | 7334067 File Copy: C:\Sierra\Counter-Strike\cstrike\models\arcticorange.mdl | 10-31-2000 | 15:31:52 | | 16092 | 44e90831 File Copy: C:\Sierra\Counter-Strike\cstrike\models\arcticorangeT.mdl | 10-31-2000 | 15:31:52 | | 153804 | 21ee93c7 File Copy: C:\Sierra\Counter-Strike\cstrike\models\baby_headcrab.mdl | 10-31-2000 | 15:31:52 | | 36024 | 52698e53 File Copy: C:\Sierra\Counter-Strike\cstrike\models\barnacle.mdl | 10-31-2000 | 15:31:52 | | 41752 | 94c9ecf3 File Copy: C:\Sierra\Counter-Strike\cstrike\models\barnaclet.mdl | 10-31-2000 | 15:31:52 | | 93760 | 51042216 File Copy: 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C:\Sierra\Counter-Strike\cstrike\models\big_momt.mdl | 10-31-2000 | 15:31:54 | | 81260 | 8cf57a95 File Copy: C:\Sierra\Counter-Strike\cstrike\models\big_rock.mdl | 10-31-2000 | 15:31:54 | | 27936 | dc1a295b File Copy: C:\Sierra\Counter-Strike\cstrike\models\bleachbones.mdl | 10-31-2000 | 15:31:54 | | 36644 | aeaf5852 File Copy: C:\Sierra\Counter-Strike\cstrike\models\bm_leg.mdl | 10-31-2000 | 15:31:54 | | 46112 | 3dbd2942 File Copy: C:\Sierra\Counter-Strike\cstrike\models\bm_sack.mdl | 10-31-2000 | 15:31:54 | | 29316 | 980f06f8 File Copy: C:\Sierra\Counter-Strike\cstrike\models\bm_shell.mdl | 10-31-2000 | 15:31:54 | | 52600 | 74cff837 File Copy: C:\Sierra\Counter-Strike\cstrike\models\boid.mdl | 10-31-2000 | 15:31:54 | | 18564 | 6b048a34 File Copy: C:\Sierra\Counter-Strike\cstrike\models\bonegibs.mdl | 10-31-2000 | 15:31:54 | | 26020 | 3aded95f File Copy: C:\Sierra\Counter-Strike\cstrike\models\bookgibs.mdl | 10-31-2000 | 15:31:54 | | 21412 | c678539c File Copy: C:\Sierra\Counter-Strike\cstrike\models\breather.mdl | 10-31-2000 | 15:31:54 | | 45388 | 10650d9c File Copy: C:\Sierra\Counter-Strike\cstrike\models\bskull_template1.mdl | 10-31-2000 | 15:31:54 | | 11260 | ca924bea File Copy: C:\Sierra\Counter-Strike\cstrike\models\bullsquid.mdl | 10-31-2000 | 15:31:54 | | 333568 | 72f5f488 File Copy: C:\Sierra\Counter-Strike\cstrike\models\bullsquid01.mdl | 10-31-2000 | 15:31:54 | | 32260 | 58fb3dbb File Copy: C:\Sierra\Counter-Strike\cstrike\models\bullsquidt.mdl | 10-31-2000 | 15:31:54 | | 92016 | c7bf57b3 File Copy: C:\Sierra\Counter-Strike\cstrike\models\cactusgibs.mdl | 10-31-2000 | 15:31:54 | | 7468 | 9a3e2482 File Copy: C:\Sierra\Counter-Strike\cstrike\models\can.mdl | 10-31-2000 | 15:31:54 | | 15136 | 29ffb8a7 File Copy: C:\Sierra\Counter-Strike\cstrike\models\catwalkgibs.mdl | 10-31-2000 | 15:31:54 | | 15032 | 4125289a File Copy: C:\Sierra\Counter-Strike\cstrike\models\ceilinggibs.mdl | 10-31-2000 | 15:31:54 | | 14916 | cc555ea4 File Copy: C:\Sierra\Counter-Strike\cstrike\models\chick.mdl | 10-31-2000 | 15:31:54 | | 31936 | 9fd6e72a File Copy: C:\Sierra\Counter-Strike\cstrike\models\chromegibs.mdl | 10-31-2000 | 15:31:54 | | 21580 | 9c317fb0 File Copy: C:\Sierra\Counter-Strike\cstrike\models\chumtoad.mdl | 10-31-2000 | 15:31:54 | | 84176 | ccee091f File Copy: C:\Sierra\Counter-Strike\cstrike\models\cindergibs.mdl | 10-31-2000 | 15:31:54 | | 16028 | 5b32db73 File Copy: C:\Sierra\Counter-Strike\cstrike\models\cindergibs_green.mdl | 10-31-2000 | 15:31:54 | | 14440 | 24745549 File Copy: C:\Sierra\Counter-Strike\cstrike\models\cindergibs_yellow.mdl | 10-31-2000 | 15:31:54 | | 14440 | 279e209b File Copy: C:\Sierra\Counter-Strike\cstrike\models\computergibs.mdl | 10-31-2000 | 15:31:54 | | 34252 | ac8cca1c File Copy: C:\Sierra\Counter-Strike\cstrike\models\concretegibs.mdl | 10-31-2000 | 15:31:54 | | 5456 | d5f259c2 File Copy: C:\Sierra\Counter-Strike\cstrike\models\concrete_gibs.mdl | 10-31-2000 | 15:31:54 | | 33192 | 6fdd07ce 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((UCoS))lo3-Meady
CLEARANCE-1 (Provisional)
*burp*
It's pissin down with Mead
Posts: 981
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Post by ((UCoS))lo3-Meady on Feb 1, 2006 22:09:03 GMT 10
File Copy: C:\Sierra\Counter-Strike\cstrike\models\fungus(large).mdl | 10-31-2000 | 15:31:56 | | 7960 | 29ea28c4 File Copy: C:\Sierra\Counter-Strike\cstrike\models\fungus(large)t.mdl | 10-31-2000 | 15:31:56 | | 22928 | c3c3e06e File Copy: C:\Sierra\Counter-Strike\cstrike\models\fungus(small).mdl | 10-31-2000 | 15:31:56 | | 7840 | cf7203ce File Copy: C:\Sierra\Counter-Strike\cstrike\models\fungus(small)t.mdl | 10-31-2000 | 15:31:56 | | 22928 | c3c3e06e File Copy: C:\Sierra\Counter-Strike\cstrike\models\fungus.mdl | 10-31-2000 | 15:31:56 | | 7884 | 36f5e492 File Copy: C:\Sierra\Counter-Strike\cstrike\models\fungust.mdl | 10-31-2000 | 15:31:56 | | 22928 | c3c3e06e File Copy: C:\Sierra\Counter-Strike\cstrike\models\garbagegibs.mdl | 10-31-2000 | 15:31:58 | | 45556 | 262be84e File Copy: C:\Sierra\Counter-Strike\cstrike\models\garg.mdl | 10-31-2000 | 15:31:58 | | 182172 | 8eae0dc0 File Copy: C:\Sierra\Counter-Strike\cstrike\models\gargt.mdl | 10-31-2000 | 15:31:58 | | 84780 | 7826ba93 File 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C:\Sierra\Counter-Strike\cstrike\models\houndeye.mdl | 10-31-2000 | 15:32:02 | | 116196 | ca66883f File Copy: C:\Sierra\Counter-Strike\cstrike\models\houndeyet.mdl | 10-31-2000 | 15:32:02 | | 54616 | 5388efe8 File Copy: C:\Sierra\Counter-Strike\cstrike\models\hvr.mdl | 10-31-2000 | 15:32:02 | | 5784 | 508728f0 File Copy: C:\Sierra\Counter-Strike\cstrike\models\icky.mdl | 10-31-2000 | 15:32:02 | | 141460 | dfbed525 File Copy: C:\Sierra\Counter-Strike\cstrike\models\ickyt.mdl | 10-31-2000 | 15:32:02 | | 113812 | 365c864f File Copy: C:\Sierra\Counter-Strike\cstrike\models\in_teleport.mdl | 10-31-2000 | 15:32:02 | | 54368 | 5e4f16db File Copy: C:\Sierra\Counter-Strike\cstrike\models\islave.mdl | 10-31-2000 | 15:32:02 | | 145312 | 1b228735 File Copy: C:\Sierra\Counter-Strike\cstrike\models\islave01.mdl | 10-31-2000 | 15:32:02 | | 61348 | 9f9701c1 File Copy: C:\Sierra\Counter-Strike\cstrike\models\islave02.mdl | 10-31-2000 | 15:32:02 | | 16140 | ec269330 File Copy: 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C:\Sierra\Counter-Strike\cstrike\models\mechgibs.mdl | 10-31-2000 | 15:32:04 | | 20024 | 544182d2 File Copy: C:\Sierra\Counter-Strike\cstrike\models\med_crategibs.mdl | 10-31-2000 | 15:32:04 | | 42264 | 783d50d9 File Copy: C:\Sierra\Counter-Strike\cstrike\models\metalgibs.mdl | 10-31-2000 | 15:32:04 | | 20024 | c852afcd File Copy: C:\Sierra\Counter-Strike\cstrike\models\metalplategibs.mdl | 10-31-2000 | 15:32:04 | | 23272 | dca5d6c4 File Copy: C:\Sierra\Counter-Strike\cstrike\models\metalplategibs_dark.mdl | 10-31-2000 | 15:32:04 | | 23272 | 664c48f1 File Copy: C:\Sierra\Counter-Strike\cstrike\models\metalplategibs_green.mdl | 10-31-2000 | 15:32:04 | | 23272 | 3e61462f File Copy: C:\Sierra\Counter-Strike\cstrike\models\mil_crate.mdl | 10-31-2000 | 15:32:04 | | 58300 | b051b531 File Copy: C:\Sierra\Counter-Strike\cstrike\models\mil_crategibs.mdl | 10-31-2000 | 15:32:04 | | 58300 | b051b531 File Copy: C:\Sierra\Counter-Strike\cstrike\models\miniturret.mdl | 10-31-2000 | 15:32:04 | | 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((UCoS))lo3-Meady
CLEARANCE-1 (Provisional)
*burp*
It's pissin down with Mead
Posts: 981
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Post by ((UCoS))lo3-Meady on Feb 1, 2006 22:18:48 GMT 10
Check out this useless crap!!:
COMMON WEAPON SYSTEMS
2x Tizona Del Cids 2x Nomad Energy Blasters 2x Nomad Energy Cannons
This is the most common set up you will see with slight variations like 4x Nomad Energy Cannons/Blasters. You can drop the shield in only 1 pass(duel) if you hit them enough times. It is quite effective and takes next to no time to learn how to use. This is the standard Eagle Setup given out by lo4
1x Tizona Del Cid 1x Cannonball Missile Launcher 2x Nomad Energy Cannons 2x Nomad Energy Blasters
For those who like to wait for the 'right' time. It might take 2 pass's(duel) to drop there shields but once there down there ******. As there about to pass you drop a missile(make sure there shield is down or its useless) and it *should* kill them instantly. This is a fairly expensive setup as to get 50 ammo for the Cannonball Missile launcher is just over $300,000. Upon Request this setup can be handed out by store
2x Tizona Del Cids 2x CODENAME WEAPON(codes for short) 2x Nomad Energy Cannons OR 2x Nomad Energy Blasters
This is one of the 'harder' setups to use as it requires a little bit of research. Now I’m guessing you're wondering what CODENAME WEAPON is. There these rareish weapons that are some of the strongest weapons in the game that you can only get in a wreck. The reason I said this is a hard setup to use is because you have to research which codes you want to use. I recommend using one with the refire rate/projectile speed of the Nomad Energy Cannon/Nomad Energy Blaster. This setup you must acquire you're self unless store has 2 spare codes for you to use
Weapon Acquisition: Now that I’ve told you the basic setups you're properly wondering where to get all these weapons. Now i could say just ask store but I’m not going to as sometimes the store is not online.
Tizona Del Cid There is only 1 place to get Tizona Del Cids and that is Tripoli Ship Yard Omicron Gamma. You need to get the corsair bribe and do 2 missions(give or take) to get a good enough reputation with them to buy it. WARNING: Corsair's are pirates so expect that there will most likely be a pirate clan like OSG or Assassins in omicron Gamma
Nomad Energy Cannon Nomad Energy Blaster This guns are consider the 'best' guns in the game only because they do strong damage against shield & hull and require NO energy to fire. There not the strongest weapons in the game either. There are 4 places to get Nomad Weapons. They are Omicron Alpha-around the unknown jumphole Omicron Gamma-around the unknown jumphole Upper Nomad (Unknown Alpha)-worst place for nomad's as there is heavy radiation Lower Nomad(Unknown Gamma)-The best place to go get nomad's as there are 2 planets to dock at. The Nomad Energy Cannons and the Nomad Energy Blasters are FREE but you have to be lvl.32+ and kill the Nomad Fighters who will drop them. Every no & again lo3 will have go Nomad Hunting. If you have never been Nomad hunting before just ask someone to take you.
CODENAME WEAPONS These weapons are some of the most powerful guns in the game. They only come out of wrecks(there are to many to list) so I suggest you download Freelancer Data Storm and look for the wrecks with guns like SILVERFIRE DIAMONDBACK etc. I personally use Silver fires because I like the look of them.
Cannonball Missile Launcher These are the strongest missiles in the game. You can get them at a few different place's but I’m only going to list 2. Planet Crete Omicron Gamma(corsairs) and Planet Malta Omicron Alpha(Outcasts)
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((UCoS))lo3-Meady
CLEARANCE-1 (Provisional)
*burp*
It's pissin down with Mead
Posts: 981
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Post by ((UCoS))lo3-Meady on Feb 1, 2006 22:19:13 GMT 10
EAGLE TRAINING MANUAL
Description: The Eagle is the fastest of the heavy 3, which consists of the Eagle, the Sabre and the Titan. Out of these three the Eagle is the most common and often the most deadly. The Eagle blends the mixture of heavy class 10 weapons and a high light-fighter style of turning and movement to create a powerful mixture of speed and death. It’s biggest disadvantage is both its hull and how it handles. The hull is the weakest of the 3 and is highly prone to a 1 hit kill with a cannonball missile. Its agility can create a problem as it is highly agile and this situation can make aiming a bit of a problem as the aim is sensitive, so a sudden move can make the difference between a win and a loss.
Turning: This is one fast and easy ship to turn. There are several methods. 1) Drift turn: As you pass your enemy hit the kill engine button to let the ship drift, as it drifts turn it to face your enemy, to make maximum use of this keep your engines killed and make heavy use of your afterburners. At about 120 degrees through the turn hit your thruster button and keep your finger on it until it’s time to turn again. 2) Reverse turn: Very rarely used and prone to being struck by enemy mines. As soon as you pass the enemy hit the reverse key and bring your ship around to face them. This method is risky and makes you an easy target in a dogfight, but not a dual. 3) Strafe turn: Pretty much the same as Reverse turn, except you make use of the strafe button instead of the reverse button. When you pass the enemy press one of the strafe buttons and move the ship in the opposite direction to the button your pressing. IE If you strafe left, then you turn to the right. This is extremely prone to mines and other gunfire.
Gun Positions: Placing your guns strategically is a sure way to win. If you’re an all guns or a missile user one thing is a must, place one shield killer and one nomad on the wep slots which are directly on the hull and not on the wings. This will help to still be a pain in the ass even if you do lose your wings. Other than that there isn’t much to just guns, but if you use a missile system then place the missile on the outer section of the wings (the tips) and when you pass the enemy get them to pass on the same side as you missile, IE if your missile is on the left get them to pass you on the left.
Reccomended Weapons: It is 100% up to the user and is dependant on the fighting style they have, you will never find 2 people with the same style. For my setup I use 2 tiz, 3 blasters and a cannonball. With a high refire rate the chances of hitting your target are increased. But refire rate is proportional to damage, so slower weapons do more damage. It’s up to the user on how they fight to choose weapons appropriate for them. Also do NOT mix different projectile speeds unless you are highly skilled at it. Dif projectile speeds will seriously mess with your aim, and in battle you want your scopes to be perfect.
Tactics for: Use speed to your advantage, the faster you are the harder you are to hit, and when you make a charge, keep your movements random and do not follow a patern, this makes it too easy for the enemy to hit you. Missile timing will be covered in another part of this document.
Tactics Against: There are 2 points where they must have a smooth patern movement, the passing point and the turn, turn fast and hit them hard at these points. Also firing a cruise disrupter when they turn will mess their turn up and give you a second or two to do some major damage to them.
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Post by (~OSG~)*Phoenix on Feb 2, 2006 2:14:57 GMT 10
lol you guys a fucking insain
question: why the hell is an announcement for a clan battle in the OFF TOPIC section!? :lol:
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General
CLEARANCE-1 (Provisional)
Oh, you want me to watch my mouth? how? take my eyeballs out and turn 'em around?
Posts: 43
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Post by General on Feb 2, 2006 5:30:40 GMT 10
answer: because an anncouncement is on every topic on the whole forum.
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Post by pixel on Feb 2, 2006 8:35:34 GMT 10
f**k YOU GUYS ARE f**kING STUPID. Can't you do something other than f**king COPY AND PASTE FOR f**kS SAKES YOU DUMB MOTHER f**kERS. It's just lame as you granny f**kers. You all like to suck dog scrotum you f**king useless clitoris lickers!
If you're offended by this, get f**ked ;D
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((UCoS))lo3-Meady
CLEARANCE-1 (Provisional)
*burp*
It's pissin down with Mead
Posts: 981
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Post by ((UCoS))lo3-Meady on Feb 2, 2006 13:27:37 GMT 10
No offense taken ;D
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Post by pixel on Feb 3, 2006 16:05:36 GMT 10
Major Gay you are.
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Post by ==|SGC|==Sgt Pain on Feb 3, 2006 22:01:50 GMT 10
f**k YOU GUYS ARE f**kING STUPID. Can't you do something other than f**king COPY AND PASTE FOR f**kS SAKES YOU DUMB MOTHER f**kERS. It's just lame as you granny f**kers. You all like to suck dog scrotum you f**king useless clitoris lickers! If you're offended by this, get f**ked ;D if u dont like it dont visit the f***ing thread
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((UCoS))lo3-Meady
CLEARANCE-1 (Provisional)
*burp*
It's pissin down with Mead
Posts: 981
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Post by ((UCoS))lo3-Meady on Feb 3, 2006 23:33:49 GMT 10
Hey pardon my language but, F*** You U got something against gays? Huh?! Try respecting different ppl out there u as**ole.
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Chris
CLEARANCE-1 (Provisional)
(Retired)
Posts: 37
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Post by Chris on Feb 4, 2006 5:17:35 GMT 10
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Post by pixel on Feb 4, 2006 7:26:02 GMT 10
Shut the fuck up retards. You're a loser Sgt. Pain. Your name is so fucking faggot it's not funny. It sounds like you're some kind of gay gimp that likes to rape little boys. So just shut your mouth you dumb sh!t. ((UCoS))lo3-Meady - You gay mother fucker. Don't tell me that you have sex with men. I don't want to know. You can have sex with them all you like, but don't tell me about it. Your gay perverted ways sicken me. General - Get over yourself. You and Meady have sex all the time. You suck his sacks.
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((UCoS))lo3-Meady
CLEARANCE-1 (Provisional)
*burp*
It's pissin down with Mead
Posts: 981
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Post by ((UCoS))lo3-Meady on Feb 4, 2006 10:04:30 GMT 10
Some of my best friends are gay, Grow up and getta life, they are real people out there, i bet ur just some kid about 14 and just homophobic. Enough said
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